WO2010083232A1 - Interactive chocolate board game - Google Patents

Interactive chocolate board game Download PDF

Info

Publication number
WO2010083232A1
WO2010083232A1 PCT/US2010/020917 US2010020917W WO2010083232A1 WO 2010083232 A1 WO2010083232 A1 WO 2010083232A1 US 2010020917 W US2010020917 W US 2010020917W WO 2010083232 A1 WO2010083232 A1 WO 2010083232A1
Authority
WO
WIPO (PCT)
Prior art keywords
tab
tabs
board game
game apparatus
image
Prior art date
Application number
PCT/US2010/020917
Other languages
French (fr)
Inventor
Joan Sweeting
Original Assignee
Madelaine Chocolate Novelties, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Madelaine Chocolate Novelties, Inc. filed Critical Madelaine Chocolate Novelties, Inc.
Publication of WO2010083232A1 publication Critical patent/WO2010083232A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00264Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts
    • A63F2003/00287Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a horizontal axis
    • A63F2003/0029Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a horizontal axis underneath the playing surface and viewable through holes or windows
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/0034Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface
    • A63F2003/00347Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable
    • A63F2003/0035Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable with stackable playing surfaces
    • A63F2003/00353Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable with stackable playing surfaces with holes or windows
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/02Miscellaneous game characteristics having an effect on the human senses
    • A63F2250/022Miscellaneous game characteristics having an effect on the human senses with edible parts

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The present invention relates to an interactive board game comprising a playing surface having a series of tabs, wherein each opened tab reveals clues or directions to the next tab to be opened. In one embodiment, the board game comprises individual cells containing a prize, such as a chocolate, located under each tab, which are accessible upon opening the tabs.

Description

INTERACTIVE CHOCOLATE BOARD GAME
FIELD OF THE INVENTION
[0001] The present invention generally relates to an interactive board game comprising a series of tabs, wherein each opened tab reveals clues or directions to the next tab to be opened. In some embodiments of the preferred invention, prizes are located underneath each tab.
BACKGROUND OF THE INVENTION
[0002] Numerous board and parlor games are well known in the prior art and widely used both for entertainment as well as educational purposes. Many board games involve one or more players progressing from a starting point to an end point (e.g. Candyland®, etc.). However, these games often require a large playing surface, and numerous pieces and other game components.
[0003] Advent calendars are also well known in the art. Examples of such calendars are set forth in U.S. Patents No. 6,280,200. U.S. Patent No. 7,090,253, and U.S. Publication No. 2006/0267276. Basically, advent calendars are devices which serve as a countdown to a specific event of significance, usually a holiday. Beginning at a specific starting date, one new tab is opened each subsequent day, such that unopened tabs indicate the days left before the event. Prizes are often located behind each tab to assuage the anticipation of waiting for that particular event. Because advent calendars are necessarily tied to a particular event, one is limited to using the advent calendar during the period leading up to that event. Furthermore, because the tabs on the advent calendar each correspond to a specific day, there is no variation or uncertainty in the order they are opened. The user is limited to opening the tabs in chronological order. SUMMARY OF THE INVENTION
[0004] In the present invention, applicant has created a board game wherein the player progresses through the game by opening a series of tabs based on clues or directions. As each tab is opened, it reveals clues or directions to the next tab to be opened. Specifically, the present invention is directed to a board game apparatus comprising (a) a playing surface, wherein the playing surface comprises a plurality of polygonal tabs, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position, (b) a design or image printed on the playing surface, and (c) printed text or images located on either the back surface of each tab or underneath each tab which are viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened. [0005] The present invention is further directed to a board game apparatus comprising (a) a lower layer having a first top surface, (b) an upper layer located above the lower layer and having a second top surface, (c) an outer wall connecting the border of the lower layer to the border of the upper layer, (d) a plurality of polygonal tabs formed in said upper layer, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position, (e) a design or image printed on said second top surface, and (f) printed text or images on the back surface of each tab or on the first top surface of the lower layer viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened.
BRIEF DESCRIPTION OF THE FIGURES
[0006] Figure 1 shows one embodiment of the claimed invention without any printed design or image. In this embodiment, the tabs (e.g. 1) are located throughout the playing surface at positions which would ultimately align or correspond with specific portions of the design or image printed on the playing surface. The two lines (e.g. 2) appearing on each tab indicate the side at which that tab is to be opened (i.e. left, right, top or bottom). 3, 4 and 5 indicate the lower layer, the upper layer, and the outer wall, respectively. [0007] Figure 2 shows the top view of one embodiment of the claimed invention bearing a Halloween theme. Here, (6) indicates the location of one of the tabs. [0008] Figure 3 shows another embodiment of the claimed invention bearing an Easter theme. Here, the invention is shown as a one-piece cutout, which when properly folded, would provide a rectangular box comprising the claimed board game. (3) indicates the bottom exterior surface of the board game and provides game instructions, company information, candy ingredients and other information. (4) indicates the top exterior surface of the board game. (5) indicates the outer wall. (1) indicates the location of one of the tabs.
[0009] Figure 4 shows the opposite side of the one-piece cutout shown in Figure 3. The boxes (9) correspond to the back side of each tab on the top panel, upon which is printed text or an image (not shown), so that opening the tab outwards reveals the text or image to the player. The text or image for each tab is oriented based on the direction the tab is to be opened. The interior surface of the bottom panel is blank in this embodiment.
[0010] Figure 5 shows one embodiment of an insert (7), specifically a plastic tray, to be placed between the lower and upper layers of the claimed invention. Cavities or individual cells (8) are located throughout the plastic tray. In this embodiment, the cavities or individual cells are indentations in the plastic tray (i.e., the cavities or cells are not holes in the insert). Each cavity can hold a prize and are aligned with a tab located on the upper layer of the board game.
DETAILED DESCRIPTION OF THE INVENTION
[0011] The present invention provides a board game wherein the player begins at a designated starting point which provides a clue or direction to the next objective, which therein provides a clue or direction to the next objective and so forth, ultimately leading the player to the final tab. Two-Dimensional Interactive Board Game
[0012] Specifically, the present invention is directed to a board game apparatus comprising (a) a playing surface, wherein the playing surface comprises a plurality of polygonal tabs, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position, (b) a design or image printed on the playing surface, wherein the design or image contains no indication of the order of tabs to be opened, and (c) printed text or images located on either the back surface of each tab or underneath each tab which are viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened. [0013] To play the game, the player is provided the location of the starting tab, which when opened, reveals a clue, such as a riddle, or directions to the next tab. This process is repeated until the player reaches the final tab. In the preferred embodiment, the final tab indicates that the player has reached the end of the game, at which point, the player can check to see if any tabs are unopened, which would indicate that the player had made a mistake or has missed a tab. In the preferred embodiment, the printed text or image on the back surface of each tab or underneath each tab directs the player to a section of the printed design or image on the playing surface corresponding to the location of the next tab to be opened.
[0014] Because the tabs in the claimed invention do not correspond to any specific date or time period as they are in an advent calendar, the claimed invention can be played at any time. Furthermore, the player can choose to play the game to completion at one time, or spread the game out over a period of time (e.g. opening up one tab a day).
[0015] In one embodiment, the claimed invention can be played by one or more players. For instance, in a multiplayer game, two or more players can alternate turns in opening tabs and following the clues.
[0016] The design or image on the playing surface can be based on any theme, including, but not limited to holidays, sports, fantasy, and cartoons. [0017] The present invention is also envisioned as an educational tool. For example, the clues directing the player to the next tab may involve mathematical, language, alphabetical or visual skills.
[0018] The claimed invention can be made of any suitable consumer material. Ideally, the material is light, inexpensive, non-toxic, and water resistant. Examples of suitable materials include, but are not limited to polymers, such as plastic, and cellulose-based materials, such as cardboard or paper. In the preferred embodiment, the material is coated or laminated paper, or layers of paper which are coated or laminated.
[0019] As described above, the claimed invention comprises a plurality of polygonal tabs, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position. Preferably, the tabs are produced so as to allow repeated opening and closing of the tab. In the most preferred embodiment, the tabs are formed via perforations in the playing surface. In this embodiment, a portion of the tab is left attached (non-perforated) so as to function as a hinge. The orientation of the hinge of a tab can vary, so as to create tabs that swing open in any direction (e.g. left to right, right to left, top to bottom, and bottom to top). As used herein, "polygonal" shall mean any plane figure consisting of a finite number of edges. As shown in Figures 1 -4, the tabs are rectangular shaped. However, it is envisioned that any shape with a portion sufficient to function as a hinge can be used as a tab in the claimed invention. The length of the game can also be adjusted by varying the number of tabs on the playing surface. Preferably, the claimed invention contains between 10 and 40 tabs, but can be any number depending on the size of the playing surface. For example, the embodiments of the claimed invention set forth in Figures 1 -4 have 16 tabs each.
Three-Dimensional Interactive Board Game
[0020] Also envisioned is an embodiment having a three-dimensional structure. All permutations described above for the two-dimensional embodiment are applicable to the three-dimensional embodiment. However, additional advantages and characteristics are available through the three-dimensional structure of this embodiment.
[0021] Therefore, the present invention is further directed to a board game apparatus comprising (a) a lower layer having a first top surface, (b) an upper layer located above the lower layer and having a second top surface, (c) an outer wall connecting the border of the lower layer to the border of the upper layer, (d) a plurality of polygonal tabs formed in said upper layer, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position, (e) a design or image printed on said second top surface, wherein the design or image contains no indication of the order of the tabs to be opened, and (f) a plurality of printed text or images on the back surface of each tab or on the first top surface of the lower layer viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened. One such embodiment of this invention is set forth in the one piece cut-out shown in Figure 3.
[0022] As described above for the two-dimensional embodiment, the printed text or images can appear on the back surface of the tab. Additionally, due to the three- dimensional structure of this embodiment, the printed text or images can be printed on the top surface of the lower layer of the invention. In the preferred embodiment, the tabs are formed via perforations in the upper layer of the apparatus. [0023] As described above, the lower and upper layers of this embodiment are joined by an outer wall. In a preferred embodiment, the claimed invention is a flat rectangular box. Ideally, there is an opening in the outer wall, such as a flap, which allows placement of an insert within the space created between the lower and upper layers. In one embodiment, the insert forms individual cells or cavities located underneath each tab in the upper layer. The insert can be made of any one of a number of suitable materials, such as plastic or paper. In one embodiment, the insert is removable. The preferred embodiment of the insert is a plastic tray comprising cells or cavities, wherein each cell or cavity aligns with a tab located on the upper layer. [0024] As an additional element to the game, a prize can be placed in each cell or cavity of the insert, which are then retrieved and awarded upon opening the tabs. Suitable prizes include, but are not limited to, confections, tokens, trinkets and toys. In the preferred embodiment, the confection is a chocolate.
[0025] While the invention has been disclosed in its preferred forms, it will be apparent to those skilled in the art that many modifications, additions and deletions can be made without departing from the spirit and scope of the invention and its equivalents set forth in the following claims.

Claims

What is claimed is:
1. A board game apparatus comprising:
(a) a playing surface, wherein the playing surface comprises a plurality of polygonal tabs, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position;
(b) a design or image printed on the playing surface, wherein the design or image contains no indication of the order of tabs to be opened; and
(c) a plurality of printed text or images located on either the back surface of each tab or underneath each tab which are viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened.
2. A board game apparatus comprising:
(a) a lower layer having a first top surface;
(b) an upper layer located above the lower layer and having a second top surface;
(c) an outer wall connecting the border of the lower layer to the border of the upper layer;
(d) a plurality of polygonal tabs formed in said upper layer, said tabs having a front and a back surface, wherein the tabs are moveable from a closed to an open position;
(e) a design or image printed on said second top surface, wherein the design or image contains no indication of the order of tabs to be opened; and
(f) printed text or images on the back surface of each tab or on the first top surface of the lower layer viewable upon opening of the tab, wherein the printed text or image provides a clue or directions to the next tab to be opened.
3. The board game apparatus of Claim 1 or Claim 2, wherein the printed text or image on the back surface of each tab, underneath each tab or on the first top surface of the lower layer directs a user to a section of the printed design or image on the second top surface corresponding to the location of the next tab to be opened.
4. The board game apparatus of Claim 1 or Claim 2, wherein the apparatus is made of a cellulose material.
5. The board game apparatus of Claim 4, wherein the cellulose material is coated or laminated paper, or layers of paper that is coated or laminated.
6. The board game apparatus of Claim 1 , wherein the tabs are formed via perforations in the playing surface
7. The board game apparatus of Claim 2, wherein the tabs are formed via perforations in the upper layer.
8. The board game apparatus of Claim 2, wherein the outer wall comprises one or more openings, wherein said opening allows access to the space between the lower and upper layers.
9. The board game apparatus of Claim 2, further comprising an insert between the lower layer and the upper layer, wherein the insert has individual cells where each cell aligns with a tab in the upper layer.
10. The board game apparatus of Claim 9, wherein the insert is a plastic tray.
11. The board game apparatus of Claim 9, wherein the insert is removable.
12. The board game apparatus of Claim 9, wherein the individual cells contain a prize accessible upon opening of the tabs.
13. The board game apparatus of Claim 12, wherein the prize is a confection.
14. The board game apparatus of Claim 13, wherein the confection is a chocolate.
15. The board game apparatus of Claim 12, wherein the prize is a toy.
PCT/US2010/020917 2009-01-13 2010-01-13 Interactive chocolate board game WO2010083232A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US12/319,850 2009-01-13
US12/319,850 US8052149B2 (en) 2009-01-13 2009-01-13 Interactive chocolate board game

Publications (1)

Publication Number Publication Date
WO2010083232A1 true WO2010083232A1 (en) 2010-07-22

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Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2010/020917 WO2010083232A1 (en) 2009-01-13 2010-01-13 Interactive chocolate board game

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WO (1) WO2010083232A1 (en)

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US20120222392A1 (en) * 2011-03-04 2012-09-06 Theis-Handwerker Maureen J Apparatus and Method of Regulating Food Intake
US20150108035A1 (en) * 2013-10-23 2015-04-23 Annmarie Delforte Subject specific calendar with daily consumable and/or gift
US9186573B2 (en) 2014-02-27 2015-11-17 Gregory Perkins Handheld multi-stage puzzle-solving game device

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Also Published As

Publication number Publication date
US20100176552A1 (en) 2010-07-15
US8052149B2 (en) 2011-11-08

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