WO2006065382A3 - Multi-user touch-responsive entertainment device - Google Patents

Multi-user touch-responsive entertainment device Download PDF

Info

Publication number
WO2006065382A3
WO2006065382A3 PCT/US2005/039805 US2005039805W WO2006065382A3 WO 2006065382 A3 WO2006065382 A3 WO 2006065382A3 US 2005039805 W US2005039805 W US 2005039805W WO 2006065382 A3 WO2006065382 A3 WO 2006065382A3
Authority
WO
WIPO (PCT)
Prior art keywords
display
touch
display surface
proximity sensing
entertainment device
Prior art date
Application number
PCT/US2005/039805
Other languages
French (fr)
Other versions
WO2006065382A2 (en
Inventor
Robert W Jourdian
Jeffrey J Miller
George A Inashvili
Brian P Mysliwy
Christopher D Cimerman
John W Taylor
Original Assignee
Mattel Inc
Robert W Jourdian
Jeffrey J Miller
George A Inashvili
Brian P Mysliwy
Christopher D Cimerman
John W Taylor
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mattel Inc, Robert W Jourdian, Jeffrey J Miller, George A Inashvili, Brian P Mysliwy, Christopher D Cimerman, John W Taylor filed Critical Mattel Inc
Priority to JP2007539340A priority Critical patent/JP2008518686A/en
Priority to MX2007005057A priority patent/MX2007005057A/en
Priority to AU2005317037A priority patent/AU2005317037A1/en
Priority to EP05851329A priority patent/EP1807162A2/en
Priority to CA002586386A priority patent/CA2586386A1/en
Publication of WO2006065382A2 publication Critical patent/WO2006065382A2/en
Publication of WO2006065382A3 publication Critical patent/WO2006065382A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F2007/3655Collapsible, foldable or rollable parts
    • A63F2007/3659Collapsible, foldable or rollable parts convertible into a suitcase
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • A63F2009/2458LCD's
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

Abstract

An entertainment device comprising a housing or base unit that supports display surface is disclosed. A display generating device displays visual images on the display surface. The display generating device may be a projection-type display device or a display panel device. A touch/proximity sensing device detects positions of a user appendage on the display surface in the course of a game or activity. In addition, users may interact with the entertainment device with an input controller device that comprises buttons, directional pad devices, etc. A control unit, connected to the touch/proximity sensing device and to the display generating device, is responsive to signals from the at least one input controller and/or position detections from the touch/proximity sensing device to, among other operations, alter the visual image displayed on the display surface.
PCT/US2005/039805 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device WO2006065382A2 (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2007539340A JP2008518686A (en) 2004-11-05 2005-11-04 Multi-user touch sensitive entertainment device
MX2007005057A MX2007005057A (en) 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device.
AU2005317037A AU2005317037A1 (en) 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device
EP05851329A EP1807162A2 (en) 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device
CA002586386A CA2586386A1 (en) 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US62510804P 2004-11-05 2004-11-05
US60/625,108 2004-11-05

Publications (2)

Publication Number Publication Date
WO2006065382A2 WO2006065382A2 (en) 2006-06-22
WO2006065382A3 true WO2006065382A3 (en) 2006-09-08

Family

ID=36028413

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2005/039805 WO2006065382A2 (en) 2004-11-05 2005-11-04 Multi-user touch-responsive entertainment device

Country Status (8)

Country Link
US (1) US20060183545A1 (en)
EP (1) EP1807162A2 (en)
JP (1) JP2008518686A (en)
CN (1) CN101052446A (en)
AU (1) AU2005317037A1 (en)
CA (1) CA2586386A1 (en)
MX (1) MX2007005057A (en)
WO (1) WO2006065382A2 (en)

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WO2009108771A2 (en) * 2008-02-28 2009-09-03 3M Innovative Properties Company Methods of patterning a conductor on a substrate
US20100045609A1 (en) * 2008-08-20 2010-02-25 International Business Machines Corporation Method for automatically configuring an interactive device based on orientation of a user relative to the device
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US8581856B2 (en) * 2009-05-27 2013-11-12 Microsoft Corporation Touch sensitive display apparatus using sensor input
US8070552B2 (en) * 2009-09-28 2011-12-06 Mattel, Inc. Repositionable infant entertainment device
US9390578B2 (en) 2010-01-08 2016-07-12 Ami Entertainment Network, Llc Multi-touchscreen module for amusement device
US8118680B2 (en) * 2010-01-08 2012-02-21 Ami Entertainment Network, Inc. Multi-touchscreen module for amusement device
US20120007808A1 (en) 2010-07-08 2012-01-12 Disney Enterprises, Inc. Interactive game pieces using touch screen devices for toy play
US9274641B2 (en) * 2010-07-08 2016-03-01 Disney Enterprises, Inc. Game pieces for use with touch screen devices and related methods
US8740707B1 (en) 2011-10-19 2014-06-03 Brad Kaldahl Video game controller for multiple users
US8540572B2 (en) 2011-10-19 2013-09-24 Brad Kaldahl Video game controller for multiple users
US8523674B2 (en) 2011-10-19 2013-09-03 Brad Kaldahl Video game controller for multiple users
TWI498771B (en) * 2012-07-06 2015-09-01 Pixart Imaging Inc Gesture recognition system and glasses with gesture recognition function
KR102131257B1 (en) 2013-07-02 2020-07-07 삼성전자주식회사 Electronic device and method for controlling multi- window in the electronic device
US9207827B1 (en) * 2014-10-14 2015-12-08 Disney Enterprises, Inc. Multi-touch surface extension using conductive traces and pads
WO2017034627A1 (en) * 2015-08-25 2017-03-02 Davis George Bernard Presenting interactive content
CN105338231A (en) * 2015-12-02 2016-02-17 深耘(上海)电子科技有限公司 Digital photographing device
CN105457273B (en) * 2015-12-30 2023-05-02 生迪智慧科技有限公司 LED lighting device and system
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Also Published As

Publication number Publication date
WO2006065382A2 (en) 2006-06-22
US20060183545A1 (en) 2006-08-17
EP1807162A2 (en) 2007-07-18
MX2007005057A (en) 2007-06-19
CN101052446A (en) 2007-10-10
AU2005317037A1 (en) 2006-06-22
JP2008518686A (en) 2008-06-05
CA2586386A1 (en) 2006-06-22

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