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AMENDED CLAIMS [received by the International Bureau on 16 August 2005 (16.08.05); original claims 54, 91, 98, 116 amended; new claims 131-134 added; remaining claims unchanged (5 pages)] (c) comparing said display of said symbol containing elements with the selected predefined pay line pattern,
(d) awarding a prize if said sele-cted predefined pay line pattern is found within an at-rest displayed disposition of said symbol containing elements.
53. The method claim 52 wherein at least one bonus game is conferred on a player of said gaming machine in the event of a winning outcome display of a main game on said display unit.
54. A gaming machine with a single display unit wherein a randomized pattern of game elements displayed on said single display unit determines a game outcome; each game element comprising at least one symbol within an area enclosed by N boundary elements and wherein said pattern of game elements is other than that of a rectilinear matrix.
55. The gaming machine of claim 54 wherein said game elements are used for a main game playable on said machine .
64 dual display units determines a game outcome.; each game element comprising at least one symbol within an area enclosed by N boundary elements and wherein said pattern of game elements includes adjoining columns of elements; said elements of adjoining columns staggered relative one to the other.
88. The gaming machine of claim 87 wherein said game elements are used for a main game playable on said machines .
89. The gaming machine of claim 88 or 89 wherein said game elements are used for a bonus game playable on said machines.
90. The gaming machine of claim 88 wherein said game elements are used for play of a bonus game on either one of said dual display units.
91. A gaming machine interactively linked with a number of gaming machines, each provided with a single display unit, to a pay line or pattern selection system wherein a randomized pattern of game elements displayed on said single display unit determines a game outcome; each game element comprising at least one symbol within an area enclosed by N boundary elements and wherein said pattern of game elements
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96. The gaming machine of claim 94 or 95 wherein said game elements are used for a bonus game playable on said machines.
97. The gaming machine of claim 94 wherein said game elements are used for play of a bonus game on either one of said dual display units.
98. A gaming machine wherein a randomized pattern of game elements displayed on a display unit determines a game outcome; each game element comprising at least one symbol within an area enclosed by six boundary elements and wherein said pattern of game elements includes adjoining rows of elements; said elements of adjoining rows staggered relative one to the other.
99. A gaming machine with a single display unit wherein a randomized pattern of game elements displayed on said single display unit determines a game outcom ; each game element comprising at least one symbol within an area enclosed by N boundary elements and wherein said pattern of game elements includes adjoining rows of elements; said elements of adjoining rows staggered relative one to the other.
66 includes adjoining rows of elements; said elements of adjoining rows staggered relative one to the other.
114. The gaming machine of claim 113 wherein said game elements are used for a main game playable on said machines.
115. The gaming machine of claim 113 or 114 wherein said game elements are used for a bonus game playable on said machines.
116. A gaming machine interactively linked with a number of gaming machines, each provided with dual display units, to a pay line selection system wherein a randomized pattern of game elements displayed on one or each said dual display units determines a game outcome; each game element comprising at least one symbol within an area enclosed by six boundary elements and wherein said pattern of game elements includes adjoining rows of elements; said elements of adjoining rows staggered relative one to the other.
117. The gaming machine of claim 116 wherein said game elements are used for a main game playable on said machines .
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130. A method for the awarding of a prize to a player of a gaming machine as substantially herein described.
131. A gaming machine as claimed in any one of claims 1 to 51 or claims 54 to 119 or 121 to 129 wherein a pattern defined by said boundary elements when said game elements are at rest is other than that of a rectilinear matrix.
132. The gaming machine as claimed in claim 131 wherein said game elements are juxtaposed in a nested relationship with each said boundary element of a first game element in a parallel orientation to a boundary element of an adjacent game element.
133. The gaming machine as claimed in claim 132 wherein N equals six.
134. The gaming machine as claimed in claim 133 wherein said area enclosed by said boundary elements is in the shape of a hexagon.