US20090233681A1 - Slant top gaming cabinet with adjustable angle display - Google Patents
Slant top gaming cabinet with adjustable angle display Download PDFInfo
- Publication number
- US20090233681A1 US20090233681A1 US12/245,454 US24545408A US2009233681A1 US 20090233681 A1 US20090233681 A1 US 20090233681A1 US 24545408 A US24545408 A US 24545408A US 2009233681 A1 US2009233681 A1 US 2009233681A1
- Authority
- US
- United States
- Prior art keywords
- operating member
- frame
- display
- liquid crystal
- housing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
Definitions
- the present invention relates to a slant top gaming cabinet with an adjustable angle display.
- a slant type gaming cabinet having a tilted display is disclosed in the specification of U.S. Pat. No. 5,813,914.
- Such a slant type gaming cabinet is also disclosed in the specifications of U.S. Pat. Nos. 5,332,219, 6,159,097 and 6,254,481 as one that can be used in a gaming machine in which games such as roulette, keno, poker, bingo, lotto and slot game are displayed on a display.
- the first aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a display tiltably supported in the housing; and a linking device configured to link tilting movement of the display relative to the housing with an operation of the operating member.
- the second aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
- the third aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; rotating reels being rotatably supported by the frame, being arranged behind the display, and being visible through the display; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
- FIG. 1 is a perspective view of a slot machine of a first embodiment using a gaming cabinet according to the present invention.
- FIG. 2 is an explanatory view showing an inside of the gaming machine shown in FIG. 1 .
- FIG. 3 is an explanatory view showing divided areas in a matrix pattern provided on a liquid crystal panel in the slot machine according to the first embodiment of the present invention.
- FIG. 4 is an explanatory view showing a display example in the divided areas on the liquid crystal panel in the slot machine according to the first embodiment of the present invention.
- FIG. 5 is a perspective view of a slant type slot machine according to a second embodiment of the present invention.
- FIG. 6 is an explanatory view showing divided areas in a matrix pattern provided on a liquid crystal panel in the slot machine according to the second embodiment of the present invention.
- FIG. 7 is an explanatory view showing an inside of a housing of the slant type slot machine according to the second embodiment of the present invention.
- FIG. 8A is a perspective view showing a rotating reel device in the slot machine according to the second embodiment of the present invention.
- FIG. 8B is a side view showing the rotating reel device in the slot machine according to the second embodiment of the present invention.
- FIG. 9 is an explanatory view showing an inside of a housing of a slant type slot machine according to a third embodiment of the present invention.
- FIG. 10 is a perspective view of a slant type slot machine according to fourth and sixth embodiments of the present invention.
- FIG. 11 is a perspective view of a slant type slot machine according to a fifth embodiment of the present invention.
- FIG. 12 is an explanatory view showing an inside of a housing of the slot machine according to the fourth embodiment of the present invention.
- FIG. 13 is an explanatory view showing an inside of a housing of the slot machine according to the fifth embodiment of the present invention.
- FIG. 14 is an explanatory view showing an inside of a housing of the slot machine according to the sixth embodiment of the present invention.
- FIGS. 1 and 2 general description will be given below of a slant type slot machine that is an example of a gaming machine using a gaming cabinet according to the present invention.
- FIG. 1 is a perspective view of a slot machine of a first embodiment using the gaming cabinet according to the present invention.
- FIG. 2 is an explanatory view showing an inside of the slant type slot machine shown in FIG. 1 .
- the slot machine shown in FIG. 1 includes a slant type gaming cabinet 10 .
- This gaming cabinet 10 includes: a housing 11 having a handle 12 as a rotatable operating member; a liquid crystal panel 16 (corresponding to a display in the claims) which is tiltably supported in the housing 11 ; and a linking device 20 which links tilting of the liquid crystal panel 16 with a rotating operation of the handle 12 .
- the housing 11 has a base 11 a, a control panel portion 11 b above the base 11 a and a top box 11 c above the control panel portion 11 b.
- an opening 11 d is formed over the control panel 11 b and the top box 11 c.
- the liquid crystal panel 16 is housed in this opening 11 d.
- a display surface 16 a of the liquid crystal panel 16 is exposed to outside of the housing 11 in the opening 11 d.
- the handle 12 is provided on a side surface of the top box 11 c in the housing 11 . This handle 12 can be rotated by a player. Moreover, in an inside of the opening 11 d in the housing 11 , the linking device 20 (see FIG. 2 ) is provided, which links the rotating operation of the handle 12 with tilting of the liquid crystal panel 16 .
- the linking device 20 includes: two guide bosses 17 a and 17 b on a side surface of the liquid crystal panel 16 ; guide grooves 11 e and 11 f on internal sides of the control panel 11 b and the top box 11 c, the guide bosses 17 a and 17 b being inserted into the guide grooves 11 e and 11 f, respectively; a rack 14 having its upper end pivotally attached to the guide boss 17 b; and a pinion gear 12 b which is attached to a rotating shaft 12 a of the handle 12 shown in FIG. 1 and is engaged with the rack 14 .
- the guide boss 17 b pivotally attached to the rack 14 is moved up and down within the guide groove 11 f, and the other guide boss 17 a is moved back and forth within the guide groove 11 e.
- the liquid crystal panel 16 is tilted and a tilt angle of the display surface 16 a is changed.
- a player can adjust the display surface 16 a of the liquid crystal plane 16 to a direction facing the player as front as possible, by rotating the handle 12 .
- This is convenient because a positional relationship between a player's eye level and the liquid crystal panel 16 varies depending on the height of each player.
- the slot machine of this embodiment includes the slant type gaming cabinet 10 .
- This gaming cabinet 10 includes: the housing 11 having the handle 12 that can be rotated by the player who operates the slot machine; a frame 17 tiltably supported in the housing 11 ; and the linking device 20 which links tilting of the frame 17 with the rotating operation of the handle 12 .
- the housing 11 has a base 11 a, a control panel portion 11 b above the base 11 a and a top box 11 c above the control panel portion 11 b.
- the opening 11 d is formed over the control panel 11 b and the top box 11 c of the housing 11 .
- This opening 11 d is provided in the upper front of the housing 11 .
- the liquid crystal panel 16 is housed, which is attached to the frame 17 (see FIG. 2 ) to be described later.
- the display surface 16 a of the liquid crystal panel 16 is exposed to the outside of the housing 11 from the opening 11 d. As shown in FIG. 3 , the display surface 16 a has fifteen divided areas q 11 to q 53 . These divided areas q 11 to q 53 are arranged in a matrix pattern including first to fifth columns and first to third rows.
- symbols arranged in the respective divided areas q 11 to q 53 described above are rearranged as shown in FIG. 4 every time one slot game (unit game) is executed.
- the arrangement and rearrangement of the symbols in the respective divided areas q 11 to q 53 are performed by the display on the liquid crystal panel 16 in the slot machine of this embodiment.
- the amount of credits to be paid out is determined according to rules of a predetermined payout table. Thereafter, an award equivalent to the determined amount of credits can be provided. Subsequently, the symbols in the respective divided areas q 11 to q 53 are rearranged as the next slot game is started.
- the slot game is set to be executable by making a bet with game media.
- medals are taken as an example of the game media to be used for executing the slot game.
- the game media for the slot game are not limited to the medals but may include, for example, tokens, electronic money and valuable electronic information (credits) equivalent thereto.
- a medal insertion slot 21 for accepting medals
- a bill validator 22 for validating whether or not bills are legitimate and accepting the legitimate bills.
- the bill validator 22 may be configured to be able to read a bar-coded ticket 39 .
- various operation switches are provided, including a payout switch 23 , a MAXBET switch 24 , a BET switch 25 , a spin repeat bet switch 26 and a start switch 27 .
- the BET switch 25 is a switch for determining the amount of credits to be bet on the slot game to be executed on the liquid crystal panel 16 . Every time the BET switch 25 is pressed, a credit equivalent to 1 medal is bet.
- the spin repeat bet switch 26 is a switch for executing the slot game by betting the same amount of credits as that bet in the previous game with BET switch 25 described above.
- the start switch 27 is a switch for starting the slot game after a desired amount of credits is bet.
- the start switch 27 is pressed after medals are inserted into the medal insertion slot 21 or credits are bet by use of the BET switch 25 , the slot game is started on the liquid crystal panel 16 .
- the payout switch 23 is a switch for paying out the inserted medals.
- the medals to be paid out are discharged from a medal payout opening 19 provided in a front of the base 11 a of the housing 11 .
- the medals paid out are accumulated in a medal tray 18 .
- the MAXBET switch 24 is a switch for betting, in one operation, the maximum amount of credits (for example, 30 medals) that can be bet on one slot game.
- the upper display 33 includes a liquid crystal panel to display a payout table and the like.
- a speaker 29 is provided in the top box 11 c.
- a ticket printer 35 prints out a bar-code on a ticket, the bar-code having coded data such as the amount of credits, time and date and an identification number of the slot machine 10 , and outputs the ticket as the bar-coded ticket 39 .
- the player can use the bar-coded ticket 39 to make a bet on a slot game with another slot machine by allowing the slot machine to read the bar-coded ticket or can change the bar-coded ticket 39 for bills and the like at a predetermined location in a gaming facility (for example, a cashier in a casino).
- a gaming facility for example, a cashier in a casino
- the card reader 36 allows a smart card to be inserted thereinto, reads data from the inserted smart card and writes data into the smart card.
- the smart card is a card carried by the player and stores data for identifying the player and data on a history of games played by the player.
- the smart card may store data corresponding to coins, bills or credits. Moreover, instead of the smart card, a magnetic stripe card may be adopted.
- the data display 37 is formed of a fluorescent display or the like and displays, for example, the data read by the card reader 36 and data inputted by the player using the keypad 38 .
- the keypad 38 is for inputting instructions or data for ticketing and the like.
- the handle 12 that can be rotated by the player is provided on the side surface of the top box 11 c of the housing 11 .
- the linking device 20 (see FIG. 2 ) which tilts the liquid crystal panel 16 in conjunction with the rotating operation of the handle 12 is provided, as described later, on the inside of the opening 11 d in the housing 11 .
- the handle 12 is rotated by the player, the rotation is converted into a linear motion by the linking device 20 and the linear motion is transmitted to the liquid crystal panel 16 .
- the liquid crystal panel 16 is tilted.
- the tilt angle of the display surface 16 a can be adjusted.
- the two guide bosses 17 a and 17 b are provided so as to protrude on a side surface of the frame 17 attached on a back side of the liquid crystal panel 16 .
- the one guide boss 17 a is inserted into the guide groove 11 e formed on the inside of the control panel 11 b of the housing 11 .
- This guide groove 11 e is extended so as to form a curved shape in a front-to-rear direction of the control panel 11 b.
- the other guide boss 17 b is inserted into the guide groove 11 f formed on the inside of the top box 11 c of the housing 11 .
- This guide groove 11 f is extended linearly in a top-to-bottom direction of the top box 11 c.
- the upper end of the rack 14 is pivotally attached to the guide boss 17 b.
- This rack 14 is supported on the inside of the top box 11 c so as to be movable up and down along the guide groove 11 f.
- the rack 14 is engaged with the pinion gear 12 b.
- this pinion gear 12 b is attached to the rotating shaft 12 a of the handle 12 attached to the side surface of the top box 11 c of the housing 11 .
- the linking device 20 includes the two guide bosses 17 a and 17 b described above, the guide grooves 11 e and 11 f of the control panel 11 b and the top box 11 c, the rack 14 and the pinion gear 12 b. Moreover, the rack 14 and the pinion gear 12 b in the linking device 20 are equivalent to power conversion elements for converting the rotation of the handle 12 into a tilt of the frame 17 .
- the pinion gear 12 b shown in FIG. 2 is rotated and the rack 14 is moved up and down. Accordingly, the guide boss 17 b of the frame 17 is moved up and down along the guide groove 11 f in the top box 11 c. At the same time, the other guide boss 17 a of the frame 17 is moved back and forth along the guide groove 11 e in the control panel 11 b.
- the guide boss 17 b when the guide boss 17 b is positioned at an upper end of the guide groove 11 f by moving the rack 14 upward, the guide boss 17 a is positioned at a rear end (right end in FIG. 2 ) of the guide groove 11 e. Accordingly, the liquid crystal panel 16 is set upright to the maximum extent.
- the frame 17 is set at a position where the display surface 16 a of the liquid crystal panel 16 is set at the most upright angle in the opening 11 d of the housing 11 as indicated by solid lines in FIG. 1 (the frame 17 is not shown in FIG. 1 ).
- the guide boss 17 b when the guide boss 17 b is positioned at a lower end of the guide groove 11 f by moving the rack 14 downward, the guide boss 17 a is positioned at a front end (left end in FIG. 2 ) of the guide groove 11 e. Accordingly, the display surface 16 a of the liquid crystal panel 16 is laid horizontally to the maximum extent.
- the frame 17 is set at a position where the display surface 16 a of the liquid crystal panel 16 is set at the largest tilt angle in the opening 11 d of the housing 11 as indicated by imaginary lines in FIG. 1 (the frame 17 is not shown in FIG. 1 ). Note that, in this state, the display surface 16 a of the liquid crystal panel 16 is positioned in the same plane as an upper surface of the control panel 11 b.
- the player can adjust the tilt angle of the frame 17 , by rotating the handle 12 , so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the player can adjust the tilt angle of the frame 17 , by rotating the handle 12 , so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the arrangement and rearrangement of the symbols in the respective divided areas q 11 to q 53 of the display surface 16 a can also be performed by a combination of the liquid crystal panel and rotating reels.
- FIG. 5 is a perspective view of the slot machine of the second embodiment using the gaming cabinet according to the present invention.
- windows 161 to 165 corresponding to first to fifth columns of divided areas q 11 to q 53 are provided in a display surface 16 a of a liquid crystal panel 16 .
- the respective windows 161 to 165 are divided into top, middle and bottom window areas corresponding to first to third rows of the divided areas q 11 to q 53 .
- the divided areas q 11 to q 13 are allocated to the top, middle and bottom window areas in the window 161 .
- the divided areas q 21 to q 23 , q 31 to q 33 , q 41 to q 43 and q 51 to q 53 are allocated to the top, middle and bottom window areas in the windows 162 to 165 , respectively.
- the divided areas q 11 to q 53 can be individually set in a transparent display state and can also be set in a state of displaying arrangement or rearrangement of symbols.
- a rotating reel device 53 is disposed behind the liquid crystal panel 16 in the frame 17 .
- the rotating reel device 53 has five rotating reels 53 a to 53 e corresponding to the windows 161 to 165 in the liquid crystal panel 16 .
- the respective rotating reels 53 a to 53 e are rotatably supported by the frame 17 .
- On a circumferential surface of each of the rotating reels 53 a to 53 e a plurality of symbols are laid out so as to be equally spaced apart.
- the rotating reel device 53 has drive motors 56 a to 56 e formed of stepping motors for driving the rotating reels 53 a to 53 e to be rotated, respectively.
- each of the windows 161 to 165 in the liquid crystal panel 16 includes each of groups of the three, top, middle and bottom, divided areas: q 11 to q 13 ; q 21 to q 23 ; q 31 to q 33 ; q 41 to q 43 ; and q 51 to q 53 , in the row direction, the groups corresponding to the first to fifth columns.
- the symbols which are arranged in the divided areas q 11 to q 53 and are viewed by the player through the windows 161 to 165 can be rearranged by rotating and stopping each of the rotating reels 53 a to 53 e or by the display on the liquid crystal panel 16 in each of the divided areas q 11 to q 53 .
- the corresponding divided areas q 11 to q 53 of the liquid crystal panel 16 are set in the transparent display state.
- the circumferential surfaces of the rotating reels 53 a to 53 e behind the liquid crystal panel are hidden behind the display on the liquid crystal panel 16 and thus are not visible to the player.
- the gaming cabinet 10 a of this embodiment also has a handle 12 (see FIG. 5 ) and a tilting device 20 (see FIG. 7 ).
- the frame 17 attached on the back side of the liquid crystal panel 16 is tilted between a position indicated by solid lines and a position indicated by imaginary lines in FIG. 7 .
- the player can adjust the tilt angle of the frame 17 , by rotating the handle 12 (see FIG. 5 ), so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the handle 12 see FIG. 5
- the tilt angle of the frame 17 can be adjusted so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible, it becomes easier for the player to view the symbols displayed on the display surface 16 a by the liquid crystal panel 16 or the rotating reels 53 a to 53 e behind the panel.
- FIG. 9 is an explanatory view showing an internal configuration of a housing in the slot machine of the third embodiment using the gaming cabinet according to the present invention.
- two guide bosses 16 b and 16 c are provided so as to protrude on a side surface of the liquid crystal panel 16 .
- the guide boss 16 b is inserted into a guide groove 11 e on an inside of a control panel 11 b.
- the guide boss 16 c is inserted into a guide groove 11 f on an inside of a top box 11 c.
- an upper end of a rack 14 is pivotally attached to the guide boss 16 c.
- a linking device 20 includes: the two guide bosses 16 b and 16 c described above; the guide grooves 11 e and 11 f on the insides of the control panel 11 b and the top box 11 c, into which the guide bosses 16 b and 16 c are inserted, respectively; the rack 14 having the upper end pivotally attached to the guide boss 16 c; and a pinion gear 12 b which is attached to the rotating shaft 12 a of the handle 12 shown in FIG. 1 and is engaged with the rack 14 .
- the rack 14 and the pinion gear 12 b in the linking device 20 are equivalent to power conversion elements for converting the rotation of the handle 12 into a tilt of the liquid crystal panel 16 .
- the pinion gear 12 b shown in FIG. 9 is rotated and the rack 14 is moved up and down. Accordingly, the guide boss 16 c of the liquid crystal panel 16 is moved up and down along the guide groove 11 f in the top box 11 c. At the same time, the other guide boss 16 b of the liquid crystal panel 16 is moved back and forth along the guide groove 11 e in the control panel 11 b.
- the guide boss 16 c when the guide boss 16 c is positioned at an upper end of the guide groove 11 f by moving the rack 14 upward, the guide boss 16 b is positioned at a rear end (right end in FIG. 9 ) of the guide groove 11 e. Accordingly, the liquid crystal panel 16 is set upright to the maximum extent. Thus, the liquid crystal panel 16 is set at a position where the display surface 16 a is set at the most upright angle in the opening 11 d of the housing 11 as indicated by the solid lines in FIG. 1 .
- the guide boss 16 c when the guide boss 16 c is positioned at a lower end of the guide groove 11 f by moving the rack 14 downward, the guide boss 16 b is positioned at a front end (left end in FIG. 9 ) of the guide groove 11 e. Accordingly, the display surface 16 a of the liquid crystal panel 16 is laid horizontally to the maximum extent. Thus, the liquid crystal panel 16 is set at a position where the display surface 16 a is set at the largest tilt angle in the opening 11 d of the housing 11 as indicated by the imaginary lines in FIG. 1 . Note that, in this state, the display surface 16 a of the liquid crystal panel 16 is positioned in the same plane as an upper surface of the control panel 11 b.
- the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in FIG. 9 .
- the player can adjust the tilt angle of the liquid crystal panel 16 , by rotating the handle 12 (see FIG. 1 ), so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the handle 12 see FIG. 1
- FIG. 10 is a perspective view of the slot machine using the gaming cabinet according to the fourth and sixth embodiments of the present invention.
- FIG. 11 is a perspective view of the slot machine using the gaming cabinet according to the fifth embodiment of the present invention.
- the handle 12 provided on the side surface of the top box 11 c of the housing 11 in the gaming cabinet 10 of the first embodiment shown in FIG. 1 is omitted.
- a “TILT UP” button 13 a and a “TILT DOWN” button 13 b are provided on a side surface of a top box 11 c of a housing 11 .
- a tilt angle of a display surface 16 a of a liquid crystal panel 16 is adjusted by a linking device 20 (see FIGS. 12 to 14 ), which is provided on an inside of an opening 11 d in the housing 11 , according to an operation of the “TILT UP” button 13 a or the “TILT DOWN” button 13 b.
- the “TILT UP” button 13 a and the “TILT DOWN” button 13 b correspond to the operating member in the claims.
- a motor M to be rotated in a direction corresponding to the operation of the “TILT UP” button 13 a or the “TILT DOWN” button 13 b is provided on the inside of the opening 11 d in the housing 11 .
- a pinion gear 12 b is attached to an output shaft M 1 of the motor M.
- the motor M is equivalent to a drive source connected so as to be able to transmit power to the pinion gear 12 b in the linking device 20 through the output shaft M 1 .
- the linking device 20 includes: two guide bosses 17 a and 17 b provided so as to protrude on a side surface of a frame 17 ; guide grooves 11 e and 11 f on insides of the control panel 11 b and the top box 11 c, into which the guide bosses 17 a and 17 b are inserted, respectively; a rack 14 having its upper end pivotally attached to the guide boss 17 b; and the pinion gear 12 b which is attached to the output shaft M 1 of the motor M and is engaged with the rack 14 .
- the linking device 20 includes: two guide bosses 16 b and 16 c on a side surface of the liquid crystal panel 16 ; guide grooves 11 e and 11 f on insides of the control panel 11 b and the top box 11 c, into which the guide bosses 16 b and 16 c are inserted, respectively; a rack 14 having its upper end pivotally attached to the guide boss 16 c; and the pinion gear 12 b which is attached to the output shaft M 1 of the motor M and is engaged with the rack 14 .
- the pinion gear 12 b shown in each of FIGS. 12 and 13 is rotated and the rack 14 is moved up and down. Accordingly, the guide boss 17 b of the frame 17 is moved up and down along the guide groove 11 f in the top box 11 c. At the same time, the other guide boss 17 a of the frame 17 is moved back and forth along the guide groove 11 e in the control panel 11 b.
- the guide boss 17 b when the guide boss 17 b is positioned at an upper end of the guide groove 11 f by operating the “TILT UP” button 13 a by the player to move the rack 14 upward, the guide boss 17 a is positioned at a rear end (right end in each of FIGS. 12 and 13 ) of the guide groove 11 e. Accordingly, the liquid crystal panel 16 is set upright to the maximum extent.
- the frame 17 is set at a position where the display surface 16 a of the liquid crystal panel 16 is set at the most upright angle in the opening 11 d of the housing 11 as indicated by the solid lines in FIGS. 10 and 11 (each of the frames 17 is not shown in FIGS. 10 and 11 ).
- the guide boss 17 a is positioned at a front end (left end in each of FIGS. 12 and 13 ) of the guide groove 11 e. Accordingly, the display surface 16 a of the liquid crystal panel 16 is laid horizontally to the maximum extent.
- the frame 17 is set at a position where the display surface 16 a of the liquid crystal panel 16 is set at the largest tilt angle in the opening 11 d of the housing 11 as indicated by the imaginary lines in FIGS. 10 and 11 (each of the frames 17 is not shown in FIGS. 10 and 11 ). Note that, in this state, the display surface 16 a of the liquid crystal panel 16 is positioned in the same plane as an upper surface of the control panel 11 b.
- the frame 17 attached on the back side of the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in FIGS. 10 and 11 .
- the pinion gear 12 b shown in FIG. 14 is rotated and the rack 14 is moved up and down. Accordingly, the guide boss 16 c of the liquid crystal panel 16 is moved up and down along the guide groove 11 f in the top box 11 c. At the same time, the other guide boss 16 b of the liquid crystal panel 16 is moved back and forth along the guide groove 11 e in the control panel 11 b.
- the guide boss 16 c when the guide boss 16 c is positioned at an upper end of the guide groove 11 f by operating the “TILT UP” button 13 a by the player to move the rack 14 upward, the guide boss 16 b is positioned at a rear end (right end in FIG. 14 ) of the guide groove 11 e. Accordingly, the liquid crystal panel 16 is set upright to the maximum extent. Thus, the liquid crystal panel 16 is set at a position where the display surface 16 a is set at the most upright angle in the opening 11 d of the housing 11 as indicated by the solid lines in FIG. 10 .
- the guide boss 16 c when the guide boss 16 c is positioned at a lower end of the guide groove 11 f by operating the “TILT DOWN” button 13 b by the player to move the rack 14 downward, the guide boss 16 b is positioned at a front end (left end in FIG. 14 ) of the guide groove 11 e. Accordingly, the display surface 16 a of the liquid crystal panel 16 is laid horizontally to the maximum extent. Thus, the liquid crystal panel 16 is set at a position where the display surface 16 a is set at the largest tilt angle in the opening 11 d of the housing 11 as indicated by the imaginary lines in FIG. 10 . Note that, in this state, the display surface 16 a of the liquid crystal panel 16 is positioned in the same plane as an upper surface of the control panel 11 b.
- the liquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines in FIG. 14 .
- the player can adjust the tilt angle of the frame 17 , by operating the “TILT UP” button 13 a or the “TILT DOWN” button 13 b (see FIG. 10 ), so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the “TILT UP” button 13 a or the “TILT DOWN” button 13 b see FIG. 10
- the player can adjust the tilt angle of the liquid crystal panel 16 , by operating the “TILT UP” button 13 a or the “TILT DOWN” button 13 b (see FIG. 11 ), so as to cause the display surface 16 a of the liquid crystal panel 16 to face the player as front as possible.
- the “TILT UP” button 13 a or the “TILT DOWN” button 13 b see FIG. 11 .
- gaming cabinet of the present invention has been described above with reference to the illustrated embodiments, the present invention is not limited thereto.
- the configurations of the components can be replaced by any configuration having similar functions.
- any number of divided areas in the matrix pattern on the display surface 16 a of the liquid crystal panel 16 can be arranged in both of the column and row directions.
- the rack 14 and the pinion gear 12 b are used for tilting the frame 17 attached to the back side of the liquid crystal panel 16 or the liquid crystal panel 16 itself by rotating the handle 12 on the housing 11 or by operating the “TILT UP” button 13 a or the “TILT DOWN” button 13 b by the player.
- a belt and a pulley or a chain and a sprocket can also be used.
- the motor M, the rack 14 and the pinion gear 12 b are used for tilting the frame 17 or the liquid crystal panel 16 .
- a drive source other than the motor such as an air cylinder and an oil cylinder, can be used and piston rods thereof can also be used instead of the rack 14 and the pinion gear 12 b.
- the present invention can also be applied to a gaming machine in which games such as roulette, keno, poker, bingo and lotto are displayed on a display.
Abstract
A slant type gaming cabinet includes a housing having an operating member, a display tiltably supported in the housing and a linking device which links tilting movement of the display with an operation of the operating member. On the display, games such as roulette, keno, poker, bingo and lotto can be displayed. When the operating member is operated by a player, the display is tilted by the linking device in conjunction with the operation of the operating member. The operating member may be a rotating handle. Moreover, a button may be used as the operating member and the display may be tilted by an operation of a motor according to an operation of the button.
Description
- This application claims priority to co-pending U.S. provisional patent application Ser. No. 61/036,334 filed on Mar. 13, 2008, and which is incorporated by reference herein for all purposes.
- 1. Field of the Invention
- The present invention relates to a slant top gaming cabinet with an adjustable angle display.
- 2. Description of the Related Art
- As a cabinet of a gaming machine using a display such as a liquid crystal panel for displaying a game, a slant type gaming cabinet having a tilted display is disclosed in the specification of U.S. Pat. No. 5,813,914.
- Such a slant type gaming cabinet is also disclosed in the specifications of U.S. Pat. Nos. 5,332,219, 6,159,097 and 6,254,481 as one that can be used in a gaming machine in which games such as roulette, keno, poker, bingo, lotto and slot game are displayed on a display.
- It is an object of the present invention to provide a slant top gaming cabinet which makes contents displayed on a display more visible to a player.
- The first aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a display tiltably supported in the housing; and a linking device configured to link tilting movement of the display relative to the housing with an operation of the operating member.
- The second aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
- The third aspect of the present invention is a gaming cabinet comprising: a housing having an operating member; a frame tiltably supported in the housing; a display supported by the frame; rotating reels being rotatably supported by the frame, being arranged behind the display, and being visible through the display; and a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
-
FIG. 1 is a perspective view of a slot machine of a first embodiment using a gaming cabinet according to the present invention. -
FIG. 2 is an explanatory view showing an inside of the gaming machine shown inFIG. 1 . -
FIG. 3 is an explanatory view showing divided areas in a matrix pattern provided on a liquid crystal panel in the slot machine according to the first embodiment of the present invention. -
FIG. 4 is an explanatory view showing a display example in the divided areas on the liquid crystal panel in the slot machine according to the first embodiment of the present invention. -
FIG. 5 is a perspective view of a slant type slot machine according to a second embodiment of the present invention. -
FIG. 6 is an explanatory view showing divided areas in a matrix pattern provided on a liquid crystal panel in the slot machine according to the second embodiment of the present invention. -
FIG. 7 is an explanatory view showing an inside of a housing of the slant type slot machine according to the second embodiment of the present invention. -
FIG. 8A is a perspective view showing a rotating reel device in the slot machine according to the second embodiment of the present invention. -
FIG. 8B is a side view showing the rotating reel device in the slot machine according to the second embodiment of the present invention. -
FIG. 9 is an explanatory view showing an inside of a housing of a slant type slot machine according to a third embodiment of the present invention. -
FIG. 10 is a perspective view of a slant type slot machine according to fourth and sixth embodiments of the present invention. -
FIG. 11 is a perspective view of a slant type slot machine according to a fifth embodiment of the present invention. -
FIG. 12 is an explanatory view showing an inside of a housing of the slot machine according to the fourth embodiment of the present invention. -
FIG. 13 is an explanatory view showing an inside of a housing of the slot machine according to the fifth embodiment of the present invention. -
FIG. 14 is an explanatory view showing an inside of a housing of the slot machine according to the sixth embodiment of the present invention. - With reference to
FIGS. 1 and 2 , general description will be given below of a slant type slot machine that is an example of a gaming machine using a gaming cabinet according to the present invention. -
FIG. 1 is a perspective view of a slot machine of a first embodiment using the gaming cabinet according to the present invention.FIG. 2 is an explanatory view showing an inside of the slant type slot machine shown inFIG. 1 . - The slot machine shown in
FIG. 1 includes a slanttype gaming cabinet 10. Thisgaming cabinet 10 includes: ahousing 11 having ahandle 12 as a rotatable operating member; a liquid crystal panel 16 (corresponding to a display in the claims) which is tiltably supported in thehousing 11; and a linkingdevice 20 which links tilting of theliquid crystal panel 16 with a rotating operation of thehandle 12. - The
housing 11 has abase 11 a, acontrol panel portion 11 b above thebase 11 a and atop box 11 c above thecontrol panel portion 11 b. - In an upper front of the
housing 11, an opening 11 d is formed over thecontrol panel 11 b and thetop box 11 c. Theliquid crystal panel 16 is housed in this opening 11 d. Adisplay surface 16 a of theliquid crystal panel 16 is exposed to outside of thehousing 11 in the opening 11 d. - On the
display surface 16 a of theliquid crystal panel 16, symbols are rearranged every time a unit game is played. When the symbols are rearranged in the unit game, the amount of credits to be paid out is determined according to rules of a predetermined payout table. Thereafter, an award equivalent to the determined amount of credits is provided. Subsequently, the symbols are rearranged as the next unit game is started. - The
handle 12 is provided on a side surface of thetop box 11 c in thehousing 11. Thishandle 12 can be rotated by a player. Moreover, in an inside of the opening 11 d in thehousing 11, the linking device 20 (seeFIG. 2 ) is provided, which links the rotating operation of thehandle 12 with tilting of theliquid crystal panel 16. - As shown in
FIG. 2 , the linkingdevice 20 includes: twoguide bosses liquid crystal panel 16;guide grooves control panel 11 b and thetop box 11 c, theguide bosses guide grooves rack 14 having its upper end pivotally attached to theguide boss 17 b; and apinion gear 12 b which is attached to a rotatingshaft 12 a of thehandle 12 shown inFIG. 1 and is engaged with therack 14. - Therefore, in the
slant type cabinet 10 according to the one embodiment of the present invention, when thehandle 12 shown inFIG. 1 is rotated by the player, thepinion gear 12 b is rotated and therack 14 engaged therewith is moved up and down relative to thetop box 11 c. - Meanwhile, the
guide boss 17 b pivotally attached to therack 14 is moved up and down within theguide groove 11 f, and theother guide boss 17 a is moved back and forth within theguide groove 11 e. Thus, theliquid crystal panel 16 is tilted and a tilt angle of thedisplay surface 16 a is changed. - In the case of the
gaming cabinet 10 shown inFIG. 1 according to the embodiment of the present invention as described above, a player can adjust thedisplay surface 16 a of theliquid crystal plane 16 to a direction facing the player as front as possible, by rotating thehandle 12. This is convenient because a positional relationship between a player's eye level and theliquid crystal panel 16 varies depending on the height of each player. - Thus, it is possible to prevent a situation where the player has to look at the
display surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - The slot machine using the gaming cabinet according to the first embodiment of the present invention will be described in detail below. As shown in
FIG. 1 , the slot machine of this embodiment includes the slanttype gaming cabinet 10. Thisgaming cabinet 10 includes: thehousing 11 having thehandle 12 that can be rotated by the player who operates the slot machine; aframe 17 tiltably supported in thehousing 11; and the linkingdevice 20 which links tilting of theframe 17 with the rotating operation of thehandle 12. - The
housing 11 has abase 11 a, acontrol panel portion 11 b above thebase 11 a and atop box 11 c above thecontrol panel portion 11 b. - Moreover, the
opening 11 d is formed over thecontrol panel 11 b and thetop box 11 c of thehousing 11. Thisopening 11 d is provided in the upper front of thehousing 11. In theopening 11 d, theliquid crystal panel 16 is housed, which is attached to the frame 17 (seeFIG. 2 ) to be described later. - The display surface 16 a of the
liquid crystal panel 16 is exposed to the outside of thehousing 11 from theopening 11 d. As shown inFIG. 3 , thedisplay surface 16 a has fifteen divided areas q11 to q53. These divided areas q11 to q53 are arranged in a matrix pattern including first to fifth columns and first to third rows. - In the slot machine of this embodiment, symbols arranged in the respective divided areas q11 to q53 described above are rearranged as shown in
FIG. 4 every time one slot game (unit game) is executed. The arrangement and rearrangement of the symbols in the respective divided areas q11 to q53 are performed by the display on theliquid crystal panel 16 in the slot machine of this embodiment. - Moreover, in the slot machine of this embodiment, when the symbols are rearranged in the divided areas q11 to q53, in the slot game, the amount of credits to be paid out is determined according to rules of a predetermined payout table. Thereafter, an award equivalent to the determined amount of credits can be provided. Subsequently, the symbols in the respective divided areas q11 to q53 are rearranged as the next slot game is started. The slot game is set to be executable by making a bet with game media.
- Note that, in this embodiment, medals are taken as an example of the game media to be used for executing the slot game. However, the game media for the slot game are not limited to the medals but may include, for example, tokens, electronic money and valuable electronic information (credits) equivalent thereto.
- Below the
liquid crystal panel 16, provided are: amedal insertion slot 21 for accepting medals; and abill validator 22 for validating whether or not bills are legitimate and accepting the legitimate bills. Note that thebill validator 22 may be configured to be able to read a bar-codedticket 39. - Moreover, in the vicinity of the
medal insertion slot 21 and thebill validator 22, various operation switches are provided, including apayout switch 23, aMAXBET switch 24, aBET switch 25, a spinrepeat bet switch 26 and astart switch 27. - The
BET switch 25 is a switch for determining the amount of credits to be bet on the slot game to be executed on theliquid crystal panel 16. Every time theBET switch 25 is pressed, a credit equivalent to 1 medal is bet. - The spin
repeat bet switch 26 is a switch for executing the slot game by betting the same amount of credits as that bet in the previous game withBET switch 25 described above. - The
start switch 27 is a switch for starting the slot game after a desired amount of credits is bet. When thestart switch 27 is pressed after medals are inserted into themedal insertion slot 21 or credits are bet by use of theBET switch 25, the slot game is started on theliquid crystal panel 16. - The
payout switch 23 is a switch for paying out the inserted medals. The medals to be paid out are discharged from amedal payout opening 19 provided in a front of the base 11 a of thehousing 11. The medals paid out are accumulated in amedal tray 18. - The
MAXBET switch 24 is a switch for betting, in one operation, the maximum amount of credits (for example, 30 medals) that can be bet on one slot game. - On a front surface of the
top box 11 c, anupper display 33 is provided. Theupper display 33 includes a liquid crystal panel to display a payout table and the like. - Moreover, a
speaker 29 is provided in thetop box 11 c. Below theupper display 33, aticket printer 35, acard reader 36, adata display 37 and akeypad 38 are provided. Theticket printer 35 prints out a bar-code on a ticket, the bar-code having coded data such as the amount of credits, time and date and an identification number of theslot machine 10, and outputs the ticket as the bar-codedticket 39. - The player can use the bar-coded
ticket 39 to make a bet on a slot game with another slot machine by allowing the slot machine to read the bar-coded ticket or can change the bar-codedticket 39 for bills and the like at a predetermined location in a gaming facility (for example, a cashier in a casino). - The
card reader 36 allows a smart card to be inserted thereinto, reads data from the inserted smart card and writes data into the smart card. The smart card is a card carried by the player and stores data for identifying the player and data on a history of games played by the player. - The smart card may store data corresponding to coins, bills or credits. Moreover, instead of the smart card, a magnetic stripe card may be adopted. The data display 37 is formed of a fluorescent display or the like and displays, for example, the data read by the
card reader 36 and data inputted by the player using thekeypad 38. - Moreover, instead of the smart card, an RFID card capable of reading and writing data contactlessly may be used. The
keypad 38 is for inputting instructions or data for ticketing and the like. - The
handle 12 that can be rotated by the player is provided on the side surface of thetop box 11 c of thehousing 11. Moreover, the linking device 20 (seeFIG. 2 ) which tilts theliquid crystal panel 16 in conjunction with the rotating operation of thehandle 12 is provided, as described later, on the inside of theopening 11 d in thehousing 11. When thehandle 12 is rotated by the player, the rotation is converted into a linear motion by the linkingdevice 20 and the linear motion is transmitted to theliquid crystal panel 16. Thus, theliquid crystal panel 16 is tilted. By tilting theliquid crystal panel 16, the tilt angle of thedisplay surface 16 a can be adjusted. - With reference to
FIG. 2 , the linkingdevice 20 will be described in detail below. First, the twoguide bosses frame 17 attached on a back side of theliquid crystal panel 16. Of the two guide bosses, the oneguide boss 17 a is inserted into theguide groove 11 e formed on the inside of thecontrol panel 11 b of thehousing 11. Thisguide groove 11 e is extended so as to form a curved shape in a front-to-rear direction of thecontrol panel 11 b. Moreover, theother guide boss 17 b is inserted into theguide groove 11 f formed on the inside of thetop box 11 c of thehousing 11. Thisguide groove 11 f is extended linearly in a top-to-bottom direction of thetop box 11 c. - Furthermore, the upper end of the
rack 14 is pivotally attached to theguide boss 17 b. Thisrack 14 is supported on the inside of thetop box 11 c so as to be movable up and down along theguide groove 11 f. Moreover, therack 14 is engaged with thepinion gear 12 b. As shown inFIG. 1 , thispinion gear 12 b is attached to therotating shaft 12 a of thehandle 12 attached to the side surface of thetop box 11 c of thehousing 11. - In the
gaming cabinet 10 of this embodiment, the linkingdevice 20 includes the twoguide bosses guide grooves control panel 11 b and thetop box 11 c, therack 14 and thepinion gear 12 b. Moreover, therack 14 and thepinion gear 12 b in the linkingdevice 20 are equivalent to power conversion elements for converting the rotation of thehandle 12 into a tilt of theframe 17. - Moreover, in the
gaming cabinet 10 of this embodiment, when thehandle 12 is rotated by the player, thepinion gear 12 b shown inFIG. 2 is rotated and therack 14 is moved up and down. Accordingly, theguide boss 17 b of theframe 17 is moved up and down along theguide groove 11 f in thetop box 11 c. At the same time, theother guide boss 17 a of theframe 17 is moved back and forth along theguide groove 11 e in thecontrol panel 11 b. - Particularly, as indicated by solid lines in
FIG. 2 , when theguide boss 17 b is positioned at an upper end of theguide groove 11 f by moving therack 14 upward, theguide boss 17 a is positioned at a rear end (right end inFIG. 2 ) of theguide groove 11 e. Accordingly, theliquid crystal panel 16 is set upright to the maximum extent. Thus, theframe 17 is set at a position where thedisplay surface 16 a of theliquid crystal panel 16 is set at the most upright angle in theopening 11 d of thehousing 11 as indicated by solid lines inFIG. 1 (theframe 17 is not shown inFIG. 1 ). - Meanwhile, as indicated by imaginary lines in
FIG. 2 , when theguide boss 17 b is positioned at a lower end of theguide groove 11 f by moving therack 14 downward, theguide boss 17 a is positioned at a front end (left end inFIG. 2 ) of theguide groove 11 e. Accordingly, thedisplay surface 16 a of theliquid crystal panel 16 is laid horizontally to the maximum extent. Thus, theframe 17 is set at a position where thedisplay surface 16 a of theliquid crystal panel 16 is set at the largest tilt angle in theopening 11 d of thehousing 11 as indicated by imaginary lines inFIG. 1 (theframe 17 is not shown inFIG. 1 ). Note that, in this state, thedisplay surface 16 a of theliquid crystal panel 16 is positioned in the same plane as an upper surface of thecontrol panel 11 b. - Therefore, when the
handle 12 is rotated by the player, theframe 17 attached on the back side of theliquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines inFIG. 2 . - In the
gaming cabinet 10 of this embodiment having the configuration described above, the player can adjust the tilt angle of theframe 17, by rotating thehandle 12, so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at thedisplay surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - Note that, in the first embodiment described above, the description was given of the case where the arrangement and rearrangement of the symbols in the respective divided areas q11 to q53 of the
display surface 16 a of theliquid crystal panel 16 are performed by the display on theliquid crystal panel 16. However, the arrangement and rearrangement of the symbols in the respective divided areas q11 to q53 of thedisplay surface 16 a can also be performed by a combination of the liquid crystal panel and rotating reels. - Next, with reference to
FIGS. 5 to 8A and 8B, description will be given of a slot machine using a gaming cabinet according to a second embodiment of the present invention having the configuration as described above. -
FIG. 5 is a perspective view of the slot machine of the second embodiment using the gaming cabinet according to the present invention. As shown inFIG. 5 , in the slot machine of this embodiment,windows 161 to 165 corresponding to first to fifth columns of divided areas q11 to q53 are provided in adisplay surface 16 a of aliquid crystal panel 16. - As shown in
FIG. 6 , therespective windows 161 to 165 are divided into top, middle and bottom window areas corresponding to first to third rows of the divided areas q11 to q53. Thus, the divided areas q11 to q13 are allocated to the top, middle and bottom window areas in thewindow 161. Similarly, the divided areas q21 to q23, q31 to q33, q41 to q43 and q51 to q53 are allocated to the top, middle and bottom window areas in thewindows 162 to 165, respectively. Note that, by theliquid crystal panel 16, the divided areas q11 to q53 can be individually set in a transparent display state and can also be set in a state of displaying arrangement or rearrangement of symbols. - Moreover, in a
gaming cabinet 10 a of the slot machine of this embodiment, as shown inFIG. 7 , arotating reel device 53 is disposed behind theliquid crystal panel 16 in theframe 17. - As shown in
FIG. 8A , therotating reel device 53 has fiverotating reels 53 a to 53 e corresponding to thewindows 161 to 165 in theliquid crystal panel 16. The respectiverotating reels 53 a to 53 e are rotatably supported by theframe 17. On a circumferential surface of each of the rotatingreels 53 a to 53 e, a plurality of symbols are laid out so as to be equally spaced apart. Moreover, as shown inFIG. 8B , therotating reel device 53 hasdrive motors 56 a to 56 e formed of stepping motors for driving the rotatingreels 53 a to 53 e to be rotated, respectively. - As shown in
FIG. 6 , the slot machine of this embodiment allows the player to view three consecutive symbols among the symbols laid out on the circumferential surface of each of the rotatingreels 53 a to 53 e through each of thewindows 161 to 165 in theliquid crystal panel 16, the rotatingreels 53 a to 53 e corresponding to thewindows 161 to 165, respectively. Specifically, each of thewindows 161 to 165 in theliquid crystal panel 16 includes each of groups of the three, top, middle and bottom, divided areas: q11 to q13; q21 to q23; q31 to q33; q41 to q43; and q51 to q53, in the row direction, the groups corresponding to the first to fifth columns. - Moreover, in the slot machine of this embodiment, the symbols which are arranged in the divided areas q11 to q53 and are viewed by the player through the
windows 161 to 165 can be rearranged by rotating and stopping each of the rotatingreels 53 a to 53 e or by the display on theliquid crystal panel 16 in each of the divided areas q11 to q53. In the case where the symbols are rearranged by rotating and stopping each of the rotatingreels 53 a to 53 e, the corresponding divided areas q11 to q53 of theliquid crystal panel 16 are set in the transparent display state. Meanwhile, in the case where the symbols are rearranged by the display on theliquid crystal panel 16, the circumferential surfaces of the rotatingreels 53 a to 53 e behind the liquid crystal panel are hidden behind the display on theliquid crystal panel 16 and thus are not visible to the player. - Note that, as in the case of the
gaming cabinet 10 of the first embodiment, thegaming cabinet 10 a of this embodiment also has a handle 12 (seeFIG. 5 ) and a tilting device 20 (seeFIG. 7 ). - Therefore, when the
handle 12 is rotated by the player, theframe 17 attached on the back side of theliquid crystal panel 16 is tilted between a position indicated by solid lines and a position indicated by imaginary lines inFIG. 7 . - In the
gaming cabinet 10 a of this embodiment having the configuration described above, as in the case of thegaming cabinet 10 of the first embodiment, the player can adjust the tilt angle of theframe 17, by rotating the handle 12 (seeFIG. 5 ), so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at thedisplay surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - Moreover, in the
gaming cabinet 10 a of this embodiment, since therotating reel device 53 is disposed behind theliquid crystal panel 16, a backlight cannot be disposed right behind thedisplay surface 16 a of theliquid crystal panel 16. - Thus, more significant effects can be expected regarding the following point. Specifically, since the tilt angle of the
frame 17 can be adjusted so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible, it becomes easier for the player to view the symbols displayed on thedisplay surface 16 a by theliquid crystal panel 16 or the rotatingreels 53 a to 53 e behind the panel. - In the first embodiment described above, the description was given of the case where the
frame 17 is tilted by rotating thehandle 12 by the player. Meanwhile, it is also possible to directly tilt theliquid crystal panel 16. - Next, with reference to
FIG. 9 , description will be given of a slot machine using a gaming cabinet according to a third embodiment of the present invention having the configuration as described above. -
FIG. 9 is an explanatory view showing an internal configuration of a housing in the slot machine of the third embodiment using the gaming cabinet according to the present invention. As shown inFIG. 9 , in the slot machine of this embodiment, twoguide bosses liquid crystal panel 16. Theguide boss 16 b is inserted into aguide groove 11 e on an inside of acontrol panel 11 b. Moreover, theguide boss 16 c is inserted into aguide groove 11 f on an inside of atop box 11 c. Furthermore, an upper end of arack 14 is pivotally attached to theguide boss 16 c. - Therefore, in the gaming cabinet of the slot machine of this embodiment, a linking
device 20 includes: the twoguide bosses guide grooves control panel 11 b and thetop box 11 c, into which theguide bosses rack 14 having the upper end pivotally attached to theguide boss 16 c; and apinion gear 12 b which is attached to therotating shaft 12 a of thehandle 12 shown inFIG. 1 and is engaged with therack 14. Moreover, therack 14 and thepinion gear 12 b in the linkingdevice 20 are equivalent to power conversion elements for converting the rotation of thehandle 12 into a tilt of theliquid crystal panel 16. - Moreover, in the gaming cabinet of this embodiment, when the
handle 12 is rotated by the player, thepinion gear 12 b shown inFIG. 9 is rotated and therack 14 is moved up and down. Accordingly, theguide boss 16 c of theliquid crystal panel 16 is moved up and down along theguide groove 11 f in thetop box 11 c. At the same time, theother guide boss 16 b of theliquid crystal panel 16 is moved back and forth along theguide groove 11 e in thecontrol panel 11 b. - Particularly, as indicated by solid lines in
FIG. 9 , when theguide boss 16 c is positioned at an upper end of theguide groove 11 f by moving therack 14 upward, theguide boss 16 b is positioned at a rear end (right end inFIG. 9 ) of theguide groove 11 e. Accordingly, theliquid crystal panel 16 is set upright to the maximum extent. Thus, theliquid crystal panel 16 is set at a position where thedisplay surface 16 a is set at the most upright angle in theopening 11 d of thehousing 11 as indicated by the solid lines inFIG. 1 . - Meanwhile, as indicated by imaginary lines in
FIG. 9 , when theguide boss 16 c is positioned at a lower end of theguide groove 11 f by moving therack 14 downward, theguide boss 16 b is positioned at a front end (left end inFIG. 9 ) of theguide groove 11 e. Accordingly, thedisplay surface 16 a of theliquid crystal panel 16 is laid horizontally to the maximum extent. Thus, theliquid crystal panel 16 is set at a position where thedisplay surface 16 a is set at the largest tilt angle in theopening 11 d of thehousing 11 as indicated by the imaginary lines inFIG. 1 . Note that, in this state, thedisplay surface 16 a of theliquid crystal panel 16 is positioned in the same plane as an upper surface of thecontrol panel 11 b. - Therefore, when the
handle 12 is rotated by the player, theliquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines inFIG. 9 . - In the gaming cabinet of this embodiment having the configuration described above, the player can adjust the tilt angle of the
liquid crystal panel 16, by rotating the handle 12 (seeFIG. 1 ), so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at thedisplay surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - In the first to third embodiments described above, the description was given of the case where the
frame 17 or theliquid crystal panel 16 is tilted by rotating thehandle 12 by the player. Meanwhile, theframe 17 or theliquid crystal panel 16 can also be tilted by use of a drive source such as a motor. - Next, with reference to
FIGS. 10 to 14 , description will be given of slot machines using gaming cabinets according to fourth to sixth embodiments of the present invention having the configuration as described above. -
FIG. 10 is a perspective view of the slot machine using the gaming cabinet according to the fourth and sixth embodiments of the present invention.FIG. 11 is a perspective view of the slot machine using the gaming cabinet according to the fifth embodiment of the present invention. - In each of
gaming cabinets 10 b to 10 d of the slot machines according to the fourth to sixth embodiments, thehandle 12 provided on the side surface of thetop box 11 c of thehousing 11 in thegaming cabinet 10 of the first embodiment shown inFIG. 1 is omitted. Instead of thehandle 12, as shown inFIGS. 10 and 11 , a “TILT UP”button 13 a and a “TILT DOWN”button 13 b are provided on a side surface of atop box 11 c of ahousing 11. - Moreover, in the
gaming cabinets 10 b to 10 d according to the fourth to sixth embodiments, a tilt angle of adisplay surface 16 a of aliquid crystal panel 16 is adjusted by a linking device 20 (seeFIGS. 12 to 14 ), which is provided on an inside of anopening 11 d in thehousing 11, according to an operation of the “TILT UP”button 13 a or the “TILT DOWN”button 13 b. Specifically, in theslot machines 10 b to 10 d according to the fourth to sixth embodiments, the “TILT UP”button 13 a and the “TILT DOWN”button 13 b correspond to the operating member in the claims. - As shown in each of
FIGS. 12 to 14 , in each of thegaming cabinets 10 b to 10 d according to the fourth to sixth embodiments, a motor M to be rotated in a direction corresponding to the operation of the “TILT UP”button 13 a or the “TILT DOWN”button 13 b is provided on the inside of theopening 11 d in thehousing 11. Moreover, apinion gear 12 b is attached to an output shaft M1 of the motor M. Specifically, the motor M is equivalent to a drive source connected so as to be able to transmit power to thepinion gear 12 b in the linkingdevice 20 through the output shaft M1. - Moreover, in the
gaming cabinets FIGS. 12 and 13 , the linkingdevice 20 includes: twoguide bosses frame 17; guidegrooves control panel 11 b and thetop box 11 c, into which theguide bosses rack 14 having its upper end pivotally attached to theguide boss 17 b; and thepinion gear 12 b which is attached to the output shaft M1 of the motor M and is engaged with therack 14. - Meanwhile, in the
gaming cabinet 10 d according to the sixth embodiment, as shown inFIG. 14 , the linkingdevice 20 includes: twoguide bosses liquid crystal panel 16; guidegrooves control panel 11 b and thetop box 11 c, into which theguide bosses rack 14 having its upper end pivotally attached to theguide boss 16 c; and thepinion gear 12 b which is attached to the output shaft M1 of the motor M and is engaged with therack 14. - Moreover, in the
gaming cabinets button 13 a or the “TILT DOWN”button 13 b on thehousing 11 is operated by the player, thepinion gear 12 b shown in each ofFIGS. 12 and 13 is rotated and therack 14 is moved up and down. Accordingly, theguide boss 17 b of theframe 17 is moved up and down along theguide groove 11 f in thetop box 11 c. At the same time, theother guide boss 17 a of theframe 17 is moved back and forth along theguide groove 11 e in thecontrol panel 11 b. - Particularly, as indicated by solid lines in each of
FIGS. 12 and 13 , when theguide boss 17 b is positioned at an upper end of theguide groove 11 f by operating the “TILT UP”button 13 a by the player to move therack 14 upward, theguide boss 17 a is positioned at a rear end (right end in each ofFIGS. 12 and 13 ) of theguide groove 11 e. Accordingly, theliquid crystal panel 16 is set upright to the maximum extent. Thus, theframe 17 is set at a position where thedisplay surface 16 a of theliquid crystal panel 16 is set at the most upright angle in theopening 11 d of thehousing 11 as indicated by the solid lines inFIGS. 10 and 11 (each of theframes 17 is not shown inFIGS. 10 and 11 ). - Meanwhile, as indicated by imaginary lines in each of
FIGS. 12 and 13 , when theguide boss 17 b is positioned at a lower end of theguide groove 11 f by operating the “TILT DOWN”button 13 b by the player to move therack 14 downward, theguide boss 17 a is positioned at a front end (left end in each ofFIGS. 12 and 13 ) of theguide groove 11 e. Accordingly, thedisplay surface 16 a of theliquid crystal panel 16 is laid horizontally to the maximum extent. Thus, theframe 17 is set at a position where thedisplay surface 16 a of theliquid crystal panel 16 is set at the largest tilt angle in theopening 11 d of thehousing 11 as indicated by the imaginary lines inFIGS. 10 and 11 (each of theframes 17 is not shown inFIGS. 10 and 11 ). Note that, in this state, thedisplay surface 16 a of theliquid crystal panel 16 is positioned in the same plane as an upper surface of thecontrol panel 11 b. - Therefore, in the
gaming cabinets button 13 a or the “TILT DOWN”button 13 b is operated by the player, theframe 17 attached on the back side of theliquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines inFIGS. 10 and 11 . - Moreover, in the
gaming cabinet 10 d of the sixth embodiment, when the “TILT UP”button 13 a or the “TILT DOWN”button 13 b is operated by the player, thepinion gear 12 b shown inFIG. 14 is rotated and therack 14 is moved up and down. Accordingly, theguide boss 16 c of theliquid crystal panel 16 is moved up and down along theguide groove 11 f in thetop box 11 c. At the same time, theother guide boss 16 b of theliquid crystal panel 16 is moved back and forth along theguide groove 11 e in thecontrol panel 11 b. - Particularly, as indicated by solid lines in
FIG. 14 , when theguide boss 16 c is positioned at an upper end of theguide groove 11 f by operating the “TILT UP”button 13 a by the player to move therack 14 upward, theguide boss 16 b is positioned at a rear end (right end inFIG. 14 ) of theguide groove 11 e. Accordingly, theliquid crystal panel 16 is set upright to the maximum extent. Thus, theliquid crystal panel 16 is set at a position where thedisplay surface 16 a is set at the most upright angle in theopening 11 d of thehousing 11 as indicated by the solid lines inFIG. 10 . - Meanwhile, as indicated by imaginary lines in
FIG. 14 , when theguide boss 16 c is positioned at a lower end of theguide groove 11 f by operating the “TILT DOWN”button 13 b by the player to move therack 14 downward, theguide boss 16 b is positioned at a front end (left end inFIG. 14 ) of theguide groove 11 e. Accordingly, thedisplay surface 16 a of theliquid crystal panel 16 is laid horizontally to the maximum extent. Thus, theliquid crystal panel 16 is set at a position where thedisplay surface 16 a is set at the largest tilt angle in theopening 11 d of thehousing 11 as indicated by the imaginary lines inFIG. 10 . Note that, in this state, thedisplay surface 16 a of theliquid crystal panel 16 is positioned in the same plane as an upper surface of thecontrol panel 11 b. - Therefore, when the “TILT UP”
button 13 a or the “TILT DOWN”button 13 b is operated by the player, theliquid crystal panel 16 is tilted between the position indicated by the solid lines and the position indicated by the imaginary lines inFIG. 14 . - In the
gaming cabinets frame 17, by operating the “TILT UP”button 13 a or the “TILT DOWN”button 13 b (seeFIG. 10 ), so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at thedisplay surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - Similarly, also in the
gaming cabinet 10 d of the sixth embodiment having the configuration described above, the player can adjust the tilt angle of theliquid crystal panel 16, by operating the “TILT UP”button 13 a or the “TILT DOWN”button 13 b (seeFIG. 11 ), so as to cause thedisplay surface 16 a of theliquid crystal panel 16 to face the player as front as possible. Thus, it is possible to prevent a situation where the player has to look at thedisplay surface 16 a of theliquid crystal panel 16 from a direction significantly tilted with respect to a normal to the display surface, thereby making it difficult for the player to look at the symbols displayed on thedisplay surface 16 a. - Although the gaming cabinet of the present invention has been described above with reference to the illustrated embodiments, the present invention is not limited thereto. The configurations of the components can be replaced by any configuration having similar functions.
- For example, in the above embodiments, the description was given of the case where the
display surface 16 a of theliquid crystal panel 16 has the fifteen divided areas q11 to q53 arranged in the five columns and the three rows. However, any number of divided areas in the matrix pattern on thedisplay surface 16 a of theliquid crystal panel 16 can be arranged in both of the column and row directions. - Moreover, in the first to sixth embodiments described above, the
rack 14 and thepinion gear 12 b are used for tilting theframe 17 attached to the back side of theliquid crystal panel 16 or theliquid crystal panel 16 itself by rotating thehandle 12 on thehousing 11 or by operating the “TILT UP”button 13 a or the “TILT DOWN”button 13 b by the player. Meanwhile, a belt and a pulley or a chain and a sprocket can also be used. - Similarly, in the fourth to sixth embodiments described above, the motor M, the
rack 14 and thepinion gear 12 b are used for tilting theframe 17 or theliquid crystal panel 16. Instead of those described above, a drive source other than the motor, such as an air cylinder and an oil cylinder, can be used and piston rods thereof can also be used instead of therack 14 and thepinion gear 12 b. - Furthermore, in the first to sixth embodiments described above, the description was given by taking the slot machine as an example. However, the present invention can also be applied to a gaming machine in which games such as roulette, keno, poker, bingo and lotto are displayed on a display.
- In addition, in the detailed description above, the characteristic portions are mainly described in order to make the present invention easily understandable. The present invention is not limited to the embodiments described in the detailed description above, and can be applied to the other embodiments, and its range of application is wide. Also, the terms and the terminology used in the present specification are used only for the purpose of explaining the present invention precisely, and not used for the purpose of limiting the interpretation of the present invention. Also, for those skilled in the art, it should be easy to contemplate other configurations, methods, etc., that are contained in the concept of the present invention, from the content of the invention described in the present specification. Consequently, the description of the scope of claims should be construed as containing equivalent configurations within a range of not deviating from a range of the technical ideas of the present invention. Also, the purpose of the abstract is to make it possible for the patent office, the general public organizations, and technicians and the like who belong to the present technical field and who are not thoroughly familiar with patent and law terms or specialized terms, to quickly judge the technical content and its essence of the present application by a simple search. Consequently, the abstract is not intended to limit the scope of the invention which should be evaluated by the description of the scope of claims. Also, in order to sufficiently understand the purpose of the present invention and the effects specific to the present invention, they should preferably be interpreted by sufficiently referring to the documents and the like that are already disclosed in public.
Claims (9)
1. A gaming cabinet comprising:
a housing having an operating member;
a display tiltably supported in the housing; and
a linking device configured to link tilting movement of the display relative to the housing with an operation of the operating member.
2. The gaming cabinet according to claim 1 , wherein
the operating member is a rotating handle to be rotated by a player in a direction corresponding to a tilting movement direction of the display, and
the linking device has a power conversion element for converting rotation of the rotating handle into the tilting movement of the display.
3. The gaming cabinet according to claim 1 ,
further comprising: a drive source connected to the linking device so as to be capable of transmitting power to the linking device and configured to be driven according to operation contents of the operating member,
wherein the operating member is operated with operation contents that vary depending on a tilting movement direction of the display, and
wherein by use of the power transmitted from the drive source, the linking device tilts the display in the tilting movement direction corresponding to each of the operation contents of the operating member.
4. A gaming cabinet comprising:
a housing having an operating member;
a frame tiltably supported in the housing;
a display supported by the frame; and
a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
5. The gaming cabinet according to claim 4 , wherein
the operating member is a rotating handle to be rotated by a player in a direction corresponding to a tilting movement direction of the frame, and
the linking device has a power conversion element for converting rotation of the rotating handle into the tilting movement of the frame.
6. The gaming cabinet according to claim 4 ,
further comprising: a drive source connected to the linking device so as to be capable of transmitting power to the linking device and configured to be driven according to operation contents of the operating member,
wherein the operating member is operated with operation contents that vary depending on a tilting movement direction of the frame, and
wherein by use of the power transmitted from the drive source, the linking device tilts the frame in the tilting movement direction corresponding to each of the operation contents of the operating member.
7. A gaming cabinet comprising:
a housing having an operating member;
a frame tiltably supported in the housing;
a display supported by the frame;
rotating reels being rotatably supported by the frame, being arranged behind the display, and being visible through the display; and
a linking device configured to link tilting movement of the frame relative to the housing with an operation of the operating member.
8. The gaming cabinet according to claim 7 , wherein
the operating member is a rotating handle to be rotated by a player in a direction corresponding to a tilting movement direction of the frame, and
the linking device has a power conversion element for converting rotation of the rotating handle into the tilting movement of the frame.
9. The gaming cabinet according to claim 7 ,
further comprising: a drive source connected to the linking device so as to be capable of transmitting power to the linking device and configured to be driven according to operation contents of the operating member,
wherein the operating member is operated with operation contents that vary depending on a tilting direction of the frame, and
wherein by use of the power transmitted from the drive source, the linking device tilts the frame in the tilting movement direction corresponding to each of the operation contents of the operating member.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/245,454 US20090233681A1 (en) | 2008-03-13 | 2008-10-03 | Slant top gaming cabinet with adjustable angle display |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US3633408P | 2008-03-13 | 2008-03-13 | |
US12/245,454 US20090233681A1 (en) | 2008-03-13 | 2008-10-03 | Slant top gaming cabinet with adjustable angle display |
Publications (1)
Publication Number | Publication Date |
---|---|
US20090233681A1 true US20090233681A1 (en) | 2009-09-17 |
Family
ID=41063625
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US12/245,454 Abandoned US20090233681A1 (en) | 2008-03-13 | 2008-10-03 | Slant top gaming cabinet with adjustable angle display |
Country Status (1)
Country | Link |
---|---|
US (1) | US20090233681A1 (en) |
Cited By (31)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20080287200A1 (en) * | 2007-05-16 | 2008-11-20 | Astro Corporation, Arden Yang - President | Gaming table |
US10515512B1 (en) | 2018-09-25 | 2019-12-24 | Igt | Electronic gaming machine with multiple bill validators |
USD878473S1 (en) | 2018-09-25 | 2020-03-17 | Igt | Bar top gaming machine having dual bill acceptors |
US10607438B2 (en) | 2018-07-26 | 2020-03-31 | Igt | Electronic gaming machine with movable display device |
USD890264S1 (en) | 2018-10-18 | 2020-07-14 | Igt | Gaming machine |
USD890265S1 (en) | 2018-10-18 | 2020-07-14 | Igt | Gaming machine bank |
USD890850S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD890849S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD890848S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine base cabinet |
USD890851S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD893628S1 (en) | 2018-09-25 | 2020-08-18 | Igt | Gaming machine having dual bill acceptors |
USD893632S1 (en) | 2018-09-11 | 2020-08-18 | Igt | Betting terminal |
USD895018S1 (en) * | 2018-02-19 | 2020-09-01 | Arcadeaholics Llc | Arcade game cabinet |
US10854039B2 (en) | 2014-09-26 | 2020-12-01 | Video Gaming Technologies, Inc. | Method and system for a gaming system user interface |
USD931377S1 (en) | 2019-10-10 | 2021-09-21 | Igt | Gaming machine |
USD931941S1 (en) | 2019-10-08 | 2021-09-28 | Igt | Gaming machine |
USD934955S1 (en) * | 2019-03-04 | 2021-11-02 | Center Tone Consultancy B. V. | Slant top gaming station |
USD951358S1 (en) | 2019-03-14 | 2022-05-10 | Igt | Bar top gaming machine |
USD954847S1 (en) | 2019-03-14 | 2022-06-14 | Igt | Bar top gaming machine |
USD954845S1 (en) | 2019-03-06 | 2022-06-14 | Igt | Gaming machine |
USD954844S1 (en) | 2019-03-05 | 2022-06-14 | Igt | Gaming machine |
USD954848S1 (en) * | 2019-10-05 | 2022-06-14 | Akkadian Enterprises | Gaming device cabinet |
USD954846S1 (en) | 2019-03-06 | 2022-06-14 | Igt | Gaming machine deck |
USD955492S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD955493S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD955491S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD967901S1 (en) | 2019-06-04 | 2022-10-25 | Igt | Bar top gaming machine display |
USD973773S1 (en) | 2018-12-12 | 2022-12-27 | Igt | Bartop gaming console |
USD990574S1 (en) | 2022-05-02 | 2023-06-27 | Igt | Gaming machine |
USD990577S1 (en) | 2021-09-28 | 2023-06-27 | Igt | Gaming machine |
US11798345B2 (en) * | 2017-09-28 | 2023-10-24 | Aristocrat Technologies Australia Pty Limited | Gaming machine with slide-out button deck assembly and manually operable push-to-release latch mechanism |
Citations (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4669694A (en) * | 1985-12-23 | 1987-06-02 | American Telephone And Telegraph Company, At&T Bell Laboratories | Tilt adjusting mechanism |
US5332219A (en) * | 1992-10-08 | 1994-07-26 | Rio Properties, Inc. | Apparatus and method for playing an electronic poker game |
US5813914A (en) * | 1997-03-25 | 1998-09-29 | Casino Data Systems | Gaming machine slant top cabinet |
US6159097A (en) * | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
US6254481B1 (en) * | 1999-09-10 | 2001-07-03 | Wms Gaming Inc. | Gaming machine with unified image on multiple video displays |
US6334612B1 (en) * | 1999-11-17 | 2002-01-01 | Wms Gaming Inc. | Ergonomically-designed gaming machine |
US6514145B1 (en) * | 1998-09-16 | 2003-02-04 | Kabushiki Kaisha Sega | Height adjustable game machine |
US20030060270A1 (en) * | 2001-09-27 | 2003-03-27 | Binkley Wesley A. | Articulating gaming terminals, systems including such terminals, and methods |
US6646695B1 (en) * | 1999-08-05 | 2003-11-11 | Atronic International Gmbh | Apparatus for positioning a symbol display device onto a door element of a casing of a coin operated entertainment automat |
US20060014586A1 (en) * | 2004-07-14 | 2006-01-19 | Cyberscan Technology, Inc. | Integral ergonomic gaming terminal |
US20060183544A1 (en) * | 2005-01-31 | 2006-08-17 | Aruze Corp. | Game machine |
US20060189392A1 (en) * | 2005-01-19 | 2006-08-24 | Aruze Corp. | Gaming machine |
US20090264195A1 (en) * | 2008-04-21 | 2009-10-22 | Bally Gaming, Inc. | Adjustable gaming display and related methods |
US7806769B2 (en) * | 2003-07-07 | 2010-10-05 | Ami Entertainment Network, Inc. | Touchscreen amusement device |
-
2008
- 2008-10-03 US US12/245,454 patent/US20090233681A1/en not_active Abandoned
Patent Citations (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4669694A (en) * | 1985-12-23 | 1987-06-02 | American Telephone And Telegraph Company, At&T Bell Laboratories | Tilt adjusting mechanism |
US5332219A (en) * | 1992-10-08 | 1994-07-26 | Rio Properties, Inc. | Apparatus and method for playing an electronic poker game |
US5813914A (en) * | 1997-03-25 | 1998-09-29 | Casino Data Systems | Gaming machine slant top cabinet |
US6514145B1 (en) * | 1998-09-16 | 2003-02-04 | Kabushiki Kaisha Sega | Height adjustable game machine |
US6159097A (en) * | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
US6646695B1 (en) * | 1999-08-05 | 2003-11-11 | Atronic International Gmbh | Apparatus for positioning a symbol display device onto a door element of a casing of a coin operated entertainment automat |
US6254481B1 (en) * | 1999-09-10 | 2001-07-03 | Wms Gaming Inc. | Gaming machine with unified image on multiple video displays |
US6334612B1 (en) * | 1999-11-17 | 2002-01-01 | Wms Gaming Inc. | Ergonomically-designed gaming machine |
US20030060270A1 (en) * | 2001-09-27 | 2003-03-27 | Binkley Wesley A. | Articulating gaming terminals, systems including such terminals, and methods |
US7806769B2 (en) * | 2003-07-07 | 2010-10-05 | Ami Entertainment Network, Inc. | Touchscreen amusement device |
US20060014586A1 (en) * | 2004-07-14 | 2006-01-19 | Cyberscan Technology, Inc. | Integral ergonomic gaming terminal |
US20060189392A1 (en) * | 2005-01-19 | 2006-08-24 | Aruze Corp. | Gaming machine |
US20060183544A1 (en) * | 2005-01-31 | 2006-08-17 | Aruze Corp. | Game machine |
US20090264195A1 (en) * | 2008-04-21 | 2009-10-22 | Bally Gaming, Inc. | Adjustable gaming display and related methods |
Cited By (37)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20080287200A1 (en) * | 2007-05-16 | 2008-11-20 | Astro Corporation, Arden Yang - President | Gaming table |
US10854039B2 (en) | 2014-09-26 | 2020-12-01 | Video Gaming Technologies, Inc. | Method and system for a gaming system user interface |
US11568705B2 (en) | 2014-09-26 | 2023-01-31 | Video Gaming Technologies, Inc. | Method and system for a gaming system user interface |
US11798345B2 (en) * | 2017-09-28 | 2023-10-24 | Aristocrat Technologies Australia Pty Limited | Gaming machine with slide-out button deck assembly and manually operable push-to-release latch mechanism |
USD895018S1 (en) * | 2018-02-19 | 2020-09-01 | Arcadeaholics Llc | Arcade game cabinet |
US10607438B2 (en) | 2018-07-26 | 2020-03-31 | Igt | Electronic gaming machine with movable display device |
USD893632S1 (en) | 2018-09-11 | 2020-08-18 | Igt | Betting terminal |
USD893628S1 (en) | 2018-09-25 | 2020-08-18 | Igt | Gaming machine having dual bill acceptors |
US10515512B1 (en) | 2018-09-25 | 2019-12-24 | Igt | Electronic gaming machine with multiple bill validators |
USD878473S1 (en) | 2018-09-25 | 2020-03-17 | Igt | Bar top gaming machine having dual bill acceptors |
USD890264S1 (en) | 2018-10-18 | 2020-07-14 | Igt | Gaming machine |
USD890851S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD890265S1 (en) | 2018-10-18 | 2020-07-14 | Igt | Gaming machine bank |
USD890848S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine base cabinet |
USD890850S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD890849S1 (en) | 2018-10-18 | 2020-07-21 | Igt | Gaming machine |
USD973773S1 (en) | 2018-12-12 | 2022-12-27 | Igt | Bartop gaming console |
USD998048S1 (en) | 2018-12-12 | 2023-09-05 | Igt | Bartop gaming console |
USD934955S1 (en) * | 2019-03-04 | 2021-11-02 | Center Tone Consultancy B. V. | Slant top gaming station |
USD954844S1 (en) | 2019-03-05 | 2022-06-14 | Igt | Gaming machine |
USD954845S1 (en) | 2019-03-06 | 2022-06-14 | Igt | Gaming machine |
USD999287S1 (en) | 2019-03-06 | 2023-09-19 | Igt | Gaming machine |
USD954846S1 (en) | 2019-03-06 | 2022-06-14 | Igt | Gaming machine deck |
USD1000526S1 (en) | 2019-03-06 | 2023-10-03 | Igt | Gaming machine |
USD954847S1 (en) | 2019-03-14 | 2022-06-14 | Igt | Bar top gaming machine |
USD955491S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD955493S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD955492S1 (en) | 2019-03-14 | 2022-06-21 | Igt | Bar top gaming machine |
USD951358S1 (en) | 2019-03-14 | 2022-05-10 | Igt | Bar top gaming machine |
USD967901S1 (en) | 2019-06-04 | 2022-10-25 | Igt | Bar top gaming machine display |
USD954848S1 (en) * | 2019-10-05 | 2022-06-14 | Akkadian Enterprises | Gaming device cabinet |
USD967274S1 (en) | 2019-10-08 | 2022-10-18 | Igt | Gaming machine |
USD931941S1 (en) | 2019-10-08 | 2021-09-28 | Igt | Gaming machine |
USD968516S1 (en) | 2019-10-10 | 2022-11-01 | Igt | Gaming machine |
USD931377S1 (en) | 2019-10-10 | 2021-09-21 | Igt | Gaming machine |
USD990577S1 (en) | 2021-09-28 | 2023-06-27 | Igt | Gaming machine |
USD990574S1 (en) | 2022-05-02 | 2023-06-27 | Igt | Gaming machine |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US20090233681A1 (en) | Slant top gaming cabinet with adjustable angle display | |
US8172666B2 (en) | Slot machine | |
US7780534B2 (en) | Methods and gaming devices having a movable top box | |
US7775888B2 (en) | Gaming device having a movable top box | |
US10733834B1 (en) | Gaming system and method of providing improved game outcomes | |
JP2008062047A (en) | Slot machine and game control method thereof | |
US20090203420A1 (en) | Gaming machine with reel and display in front of the reel for displaying unit game and playing method thereof | |
US8821254B2 (en) | Gaming machine having effect corresponding to award to be provided for special game and playing method thereof | |
US20080051181A1 (en) | Slot machine and playing method thereof | |
US20060148557A1 (en) | Gaming machine and gaming system | |
US20200111322A1 (en) | Gaming system and method of storing symbols to obtain enhanced awards | |
EA009823B1 (en) | Gaming machine and gaming system | |
US9965917B2 (en) | Gaming machine for changing game sound in free game and control method thereof | |
US20080051179A1 (en) | Slot machine and playing method thereof | |
US20080161093A1 (en) | Slot machine and playing method of slot machine | |
US20080182645A1 (en) | Slot machine and control method thereof | |
JP2008148741A (en) | Slot machine and playing method of slot machine | |
US10803700B2 (en) | Gaming system and method with a resource efficient slide out game information display | |
US20090247262A1 (en) | Slot machine and control method thereof | |
US20090239643A1 (en) | Slot machine and control method thereof | |
EP1669953A1 (en) | Gaming machine and system | |
US20090191940A1 (en) | Slot machine and control method thereof | |
JP2006158867A (en) | Game machine and game system | |
JP2006158873A (en) | Game machine and game system | |
JP2006158877A (en) | Game machine and game system |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: ARUZE CORP., JAPAN Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:TSUKAHARA, NAKAYASU;REEL/FRAME:021703/0258 Effective date: 20080925 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |