US20030098545A1 - Gaming apparatus and method for play thereof - Google Patents
Gaming apparatus and method for play thereof Download PDFInfo
- Publication number
- US20030098545A1 US20030098545A1 US10/183,257 US18325702A US2003098545A1 US 20030098545 A1 US20030098545 A1 US 20030098545A1 US 18325702 A US18325702 A US 18325702A US 2003098545 A1 US2003098545 A1 US 2003098545A1
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- United States
- Prior art keywords
- gaming apparatus
- goal assembly
- target
- weighted line
- cord
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0021—Tracking a path or terminating locations
- A63B2024/0037—Tracking a path or terminating locations on a target surface or at impact on the ground
- A63B2024/0046—Mechanical means for locating the point of impact or entry
- A63B2024/005—Keeping track of the point of impact or entry
Abstract
A gaming apparatus and method for playing the same. An embodiment of the gaming apparatus may comprise a goal assembly and a weighted line. The weighted line is thrown by a player to contact the goal assembly. Points may be awarded when the weighted line contacts the goal assembly.
Description
- This patent application claims priority to U.S. Provisional Patent Application Ser. No. 60/333,119 filed on Nov. 27, 2001 of Daniel S. Webb for “YARDBALLZ”, hereby incorporated herein for all that it discloses.
- The invention generally pertains to games, and more specifically, to gaming apparatus and method for play thereof.
- Games that test a player's skill pitching an object have been popular for many years, especially at outdoor events such as picnics, backyard barbeques, and the like. These games include the game of horseshoes, ring-toss games, and disc-golf, among others.
- As is well-known in the game of horseshoes, upright posts are positioned at opposite sides of a playing field. Each player takes a turn pitching metal horseshoes at the respective upright posts in an attempt to land as many of the horseshoes around, against, or near the post. The player scores points based on the positions of the pitched horseshoes.
- One variation to the game of horseshoes is a ring-toss game in which the players instead take turns tossing heavy rings toward the upright posts. The players score points when a ring lands surrounding the post.
- The horseshoes or rings used to play these games are generally oversized (e.g., about 6 or 7 inches across in any given direction) and made of metal. Even plastic or foam-coated horseshoes or rings often have a metal core. In any event, the horseshoes or rings are relatively heavy. For example, the National Horseshoe Pitchers Association (NHPA) specifies that horseshoes may weigh up to 2 pounds, 10 ounces. Hence, these games may not be well-suited for the very young, the elderly, or the physically disabled.
- In addition, throwing heavy horseshoes or rings against the upright post can cause the post to move. Therefore, the upright post is typically fixed in a bucket of cement or driven through a log, either of which is then buried in the ground to keep the upright post from moving during play of the game. Of course, such an arrangement makes the upright post more of a permanent or semi-permanent fixture. Furthermore, when the horseshoes or rings land, they tend to damage the surroundings (e.g., by uprooting grass).
- In response to these concerns, designated playing courts may be provided at some picnic areas and parks. Of course, not all recreational destinations have designated playing courts, and even where these are provided, other players may already be using the designated playing courts.
- Other games that test the player's skill throwing an object are also known. For example, in the game of disc golf, a disc or Frisbee® is thrown at a metal basket mounted around the post about midway up the post. A number of metal chains are draped from the top of the post and are attached around the outer perimeter of the metal basket on the other end.
- During play of disc golf, player's attempt to land a disc in the metal basket. The chains serve to stop flight of the disc and drop it into the basket. The players attempt to land the disc in the basket with the least number of throws. However, this game is also played on a designated playing field, and is thus subject to the same limitations previously described. In addition, this game requires a lot of walking and may not be suitable for some players (e.g., the very young or elderly, physically disabled, etc.).
- Gaming apparatus may comprise a goal assembly and a weighted line. The weighted line is thrown by a player to contact the goal assembly.
- A method for playing the game may comprise throwing a weighted line toward a goal assembly, and awarding points when the weighted line contacts the goal assembly.
- Illustrative and presently preferred embodiments of the invention are illustrated in the drawings, in which:
- FIG. 1 is a plan view of a playing field on which one embodiment of a gaming apparatus may be played according to the invention;
- FIG. 2 is a perspective view of one embodiment of a goal assembly of the gaming apparatus;
- FIG. 3 is a perspective view showing one embodiment of a cross member of the goal assembly;
- FIG. 4 is a perspective view showing one embodiment of an upright member of the goal assembly;
- FIG. 5(a) is a perspective view showing the gaming apparatus in a collapsed arrangement showing an opening formed therein according to one embodiment of the invention;
- FIG. 5(b) is another perspective view showing the gaming apparatus in a collapsed arrangement, as in FIG. 5(a) with a cap covering the opening formed therein;
- FIG. 6 is a perspective view of one embodiment of a weighted line of the gaming apparatus;
- FIG. 7 is a cross-sectional view of a portion of the weighted line shown in FIG. 6; and
- FIGS.8(a) through (c) illustrate embodiments of the weighted line in contact with the goal assembly.
-
Gaming apparatus 10 is shown and described herein as it may be played on a playing field 12 (FIG. 1). Games that test a player's skill pitching an object (e.g., the game of horseshoes) are popular especially at outdoor events. Briefly, the players stand on one side of the playing field 12 (e.g., the first side “A”) and take turns pitching an object toward the opposite side of the playing field (e.g., the second side “B”). The players may both stand on one side of the playing field (e.g., first side “A”) and take turns pitching a number of objects. Although each player will typically pitch two or three objects, any number of (i.e., one or more) objects may be pitched according to variations of the game. Once the first player's turn is over, both players will walk to the opposite side of the playing field (e.g., second side “B”) and tally the score for each player. Both players remain on this side of the playing field (e.g., second side “B”) and take turns pitching one or more objects at the opposite side of the playing field (e.g., first side “B”). And so play of the game continues for the agreed upon number of iterations or until one of the players achieves an agreed-upon score. It is desirable that the game be accessible to players of all ages and abilities. It is also desirable that the game be set up on any suitable playing field, and not be limited to a designated playing field. - In one embodiment of the invention, the gaming apparatus10 (FIG. 1) comprises at least one
goal assembly goal assembly 14 may comprise at least onetarget goal assemblies 14 may be positioned on one side of the playing field 12 (e.g., first side “A”) and anothergoal assembly 14′ may be positioned on the other side of the playing field 12 (e.g., second side “B”), although other arrangements are also possible. The players take turns throwing theweighted line 16 into the air so that it lands in the vicinity of thegoal assembly 14, and preferably contacts and engages at least one of thetargets - The
gaming apparatus 10 may be played as follows according to one embodiment of the invention. Theweighted line 16 is thrown into the air so that it lands in the general vicinity of thegoal assembly 14. If theweighted line 16 contacts and engages at least one of thetargets goal assembly 14, the player is awarded points. According to one embodiment, the first player to be awarded twenty-one points wins the game. - The
gaming apparatus 10 of the present invention may be played by most players regardless of their age and physical ability. In addition, thegaming apparatus 10 may be readily assembled on most playing surfaces and disassembled after use and/or for travel. Thegaming apparatus 10 may be played with relatively minimum impact on the environment, and use of thegaming apparatus 10 is not limited to designated playing fields. - Having briefly described
gaming apparatus 10 and play thereof according to an embodiment of the invention, as well as some of the more significant features and advantages thereof, embodiments of the invention will now be described in detail. - The
playing field 12 on which thegaming apparatus 10 may be played is shown in FIG. 1 according to one embodiment of the invention. The playingfield 12 may be defined on the outer perimeter by a substantially rectangular-shapedboundary 24 having opposing sides, generally designated as “A” and “B” in FIG. 1. Thegoal assemblies playing field 12 facing one another. Athrow line goal assembly - Of course it is understood that the playing
field 12 may be established on any suitable surface, including but not limited to, a concrete slab, dirt, and grass. Indeed, the playingfield 12 may even be established indoors (e.g., inside a gymnasium or basement) on surfaces such as carpet, hardwood floors, and rubber matting, to name a few. - The
playing field 12 may be any suitable shape. In addition, any number ofgoal assemblies - According to one embodiment, the
boundary 24 of theplaying field 12 may be marked for the players. For example, theboundary 24 may be marked using field paint, tape, string or rope, or even “scratched” in the sand. As another example, suitable markers (not shown) such as plastic cones, stakes, or flags may be placed at various locations (e.g., at each of the corners) to indicate theboundary 24 of theplaying field 12. In yet other embodiments, theboundary 24 need not be marked at all. - The throw lines26, 26′ may also be marked on the
playing field 12. For example, the throw lines 26, 26′ may be marked using similar materials to those which are used to mark theboundary 24. As another example, a suitable marker (not shown) such as a block of wood or plastic stick may be positioned at the desired distance where the players are to stand when throwing theweighted line 16 during play of thegame 10. - The
goal assemblies throw line goal assemblies playing field 12 may include, by way of example, the age and/or skill level of the participants. Additional considerations may include, for example, environmental factors such as trees or bushes, fences, property lines, etc. - The foregoing description of the
playing field 12 is provided in order to better understand one environment in which thegaming apparatus 10 of the present invention may be used. However, it should be understood that thegaming apparatus 10 of the present invention may also be used in conjunction with any of a wide range of other types and configurations of playing fields, and is not limited to that shown and described herein. - The
goal assembly 14 ofgaming apparatus 10 is shown in more detail in FIG. 2 according to one embodiment of the invention.Goal assembly 14 may be made of any suitable material. Preferably, thegoal assembly 14 is made from light-weight material(s), such as plastic or aluminum metal. In addition, thegoal assembly 14 is preferably made from structurally sound material(s). In any event, thegoal assembly 14 may comprise one ormore targets targets platform 28. - The
goal assembly 14 may optionally be provided with one ormore anchors 80 operatively associated therewith. The anchor(s) 80 may serve to maintain thegoal assembly 14 in a substantially fixed position on theplaying field 12. In one embodiment,anchor 80 may comprise astrap 81 on theplatform 28 and astake 82 that can be driven therethrough and into the ground on theplaying field 12. However, it is understood that other suitable anchors may also be provided. For example, the anchor may comprise a non-skid surface on the bottom of theplatform 28. In another embodiment, theplatform 28 may be hollow or comprise at least a hollow portion (e.g.,base member 30 having anopening 52 formed on at least one end as shown in FIG. 5(a)). Theplatform 28 may be filled with weighted material (e.g., sand, water) and is then preferably closed, thereby serving as an anchor. Yet other embodiments are also contemplated as being within the scope of the invention. - Preferably, the
goal assembly 14 comprises three, generallyU-shaped targets goal assembly 14. However, it is understood that any number of target(s) 20, 21, 22 may be provided according to the teachings of the invention. In addition, thetargets targets - Any
suitable platform 28 may be used according to the teachings of the invention. In one embodiment, theplatform 28 may comprisebase members base members base members platform 28 is not limited to these embodiments and may be any suitable shape, comprise any suitable number and/or type of members, etc. - As previously mentioned, the
targets targets upright members cross member 36.Cross member 36 is shown in more detail according to one embodiment of the invention in FIG. 3, and one of theupright members 34 is shown in more detail according to one embodiment of the invention in FIG. 4. -
Cross member 36 may comprise a cylindrical,elongate mid-section 38. Play of thegame 10 will be explained in more detail below. For now it is enough to understand that the players attempt to land theweighted line 16 so that it contacts and engages at least onecross member 36. Preferably, theweighted line 16 lands so that it is hanging over, or even wrapped around thecross member 36. Accordingly, theelongate mid-section 38 may be provided with arough surface 42 to enhance the probability that theweighted line 16 engages thecross member 36. Other embodiments are also contemplated as being within the scope of the invention. For example, theelongate mid-section 38 may have a different shaped cross-section (e.g., “+”, triangular, square, hexagonal). -
Cross member 36 may also be provided withhinge members elongate midsection 38.Upright members 34 may likewise comprisecorresponding hinge member 44, as shown in FIG. 4. Accordingly,cross member 36 may be pivotally connected toupright member 34 by thehinge member 40 andcorresponding hinge member 44, for example, by inserting a pin (not shown) throughholes - It is understood that
cross member 36 may be mounted toupright members cross member 36 may be mounted toupright members cross member 36 need not be pivotally mounted toupright members targets upright members cross member 36. For example, thetargets platform 28. - In any event, the
targets platform 28 according to one embodiment as follows by an interconnect member 48 (FIG. 4). According to one embodiment, theinterconnect member 48 is provided onupright member 34 and has “fins” 50. Accordingly,interconnect member 48 may be inserted into an opening 52 (FIG. 2) formed in theplatform 28 so thatfins 50 engage correspondingslots 54 also formed in theplatform 28. - It is noted that the
interconnect member 48 is not limited to the configuration described above. In other embodiments, for example,interconnect member 48 may comprise screw thread formed on each end of thetargets upright members 34, 35) and a corresponding screw thread may be provided onplatform 28. As another example,interconnect member 48 may comprise a “twist-and-lock” configuration. Other embodiments will also become apparent to one skilled in the art after having become familiar with the teachings of the invention, and are also contemplated as being within the scope of the invention. - According to one embodiment of the invention, the
goal assembly 14 may be unassembled (e.g., when not in use for storage or transport). Thetargets platform 28. Once removed, thetargets upright members cross member 36. - In a preferred embodiment, the
base members goal assembly 14 andbase members 30′ and 31′ forgoal assembly 14′ may be stacked one on top of the other as shown in FIG. 5(a). In addition, thebase members 30 are preferably hollow, as previously discussed, having anopening 52 formed on at least one end. Accordingly, the foldedtargets goal assemblies hollow base members 30. - In one embodiment, the
base members Cover 54 may also serve to hold thebase members - As previously mentioned, the
gaming apparatus 10 may also comprise a plurality ofweighted lines 16, such as the one shown in FIG. 6. In one embodiment, thegaming apparatus 10 may comprise twoweighted lines 16 for each player. However, the invention is not limited to any particular number ofweighted lines 16, and indeed, in other embodiments the game may be played using a singleweighted line 16. - The
weighted line 16 is shown in FIG. 6 comprising acord 56 andweights cord 56. In one embodiment, each of theweights cord 56 is rope. However, it is understood that theweighted line 16 is not limited to such an embodiment. - The
cord 56 may be made of any suitable material (e.g., nylon, rubber). In addition, the cord may be any suitable length. For example, thecord 38 may be made from a stretchable or elastic material. - The
weights weights weights weights - The
weights weights weights - The
cord 56 may be mounted to theweights weights inner core 60 residing inside anouter shell 62. Thecord 38 may comprise anenlarged portion 64. Theenlarged portion 64 of thecord 56 is fitted within theinner core 60 of theweight 58. Thecord 56 extends outside of theweight 58 and is attached at the other end to anotherweight 59. - Of course it is understood that the
weights cord 56 in any suitable manner and is not limited to that shown and described herein. Other embodiments will also become apparent to one skilled in the art upon becoming familiar with the teachings of the invention. In another embodiment,enlarged portion 64 of the cord may be replaced with an anchor (e.g., a metal clip). In yet another embodiment, thecord 56 may be pulled through a hole formed in theweight 58 and thecord 56 knotted on each end. Still other embodiments are also contemplated as being within the scope of the invention. - The
gaming apparatus 10 has been described above according to preferred embodiments of the invention. However, it is noted that the scope of the invention is not limited to the embodiments described herein. Indeed, the particular configuration of thegaming apparatus 10 may depend, at least to some extent, on certain design considerations. These may include, but are not limited to, the throwing distance and the skill-level of the players. - The
gaming apparatus 10 may be played as follows according to a preferred embodiment of the invention. Thegaming apparatus 10 may be played by one or more players. A single player can play by him or herself, or with one or more other players. In addition, the players can form teams. For example, two teams of two players each may play, wherein one member from each team stands on one end of theplaying field 12 and another member from each team stands on the other side of theplaying field 12. The players then take turns throwing theweighted line 16 at thegoal assemblies - In any event, each player (or team) is provided with a set of two
weighted lines 16 according to this embodiment of the invention. The players take turns throwing theweighted line 16 into the air so that it lands in the vicinity of thegoal assembly 14, and preferably so that it contacts and engages thegoal assembly 14. For example, the players may take turns standing at thethrow line weighted line 16 in the direction ofarrow - The
weighted line 16 may be thrown in any suitable manner. According to one embodiment, the player throws theweighted line 16, one at a time, using an under-handed, swinging motion similar to what a softball pitcher may use to pitch a softball. Such a technique increases rotation of theweighted line 16 as it flies through the air toward thegoal assembly 14. Rotation increases the probability that theweighted line 16 will engage thegoal assembly 14 upon contact. - Of course it is understood that any suitable technique for throwing the
weighted line 16 may be used according to the teachings of the present invention, and will depend in large part on the player's ability, experience level, physical capabilities, etc. - The players determine who will go first by throwing a practice round at one of the
goal assemblies game 10 begins. - The players stand on one side of the playing field12 (e.g., side “A” in FIG. 1) while the first player throws one of his or her
weighted lines 16 at thegoal assembly 14′ on the opposite end of theplaying field 12, in the direction generally designated byarrow 66. The second player then throws one of his or herweighted lines 16 at thegoal assembly 14′. When the players have finished throwing all of his or herweighted lines 16, each of the players move to the other side of the playing field 12 (e.g., side “B”) where they determine the points scored by each player. Theweighted lines 16 may be retrieved and the players take turns throwing theirweighted lines 16 at the opposinggoal assembly 14 in the direction generally designated byarrow 67. - According to one embodiment, the player that is awarded the most points during the preceding round starts the next round. If neither player is awarded points during that round, or if each player is awarded the same number of points during that round, the player who went first during that round also goes first in the next round. Play continues for a predetermined number of “rounds” or until one of the players is awarded a predetermined score (e.g., a total of twenty-one points or more).
- Of course it is understood that other variations for playing the
game 10 are also contemplated as being within the scope of the invention. In another embodiment, thegame 10 may be played by teams of players. For example, one member from each team may throw the weighted lines for the team during one round, and the other players from the team may take turns during the following rounds. Still other embodiments are also contemplated as being within the scope of the invention. Preferably, the rules are agreed upon by the participants prior to beginning play of thegame 10. - Points may be awarded as follows, according to one embodiment of the invention. Each of the
targets second target 21 may be assigned two points, and the third target 22 (e.g., the tallest and widest) may be assigned one point. Points are awarded when theweighted line 16 lands in contact with therespective target - Preferably, points are awarded based on the number of times the
weighted line 16 crosses over the top of the cross member(s) 36, as illustrated in FIGS. 8(a) through 8(c). For example, if theweighted line 16 lands so that thecord 56 crosses once over the top of thecross member 36, the points assigned to therespective target cord 56 crosses over the top of thecross member 36. Accordingly, if thecord 56 wraps around the cross member 36 (e.g., crosses twice over the top of the cross member 36), the points assigned to therespective target cord 56 twice wraps around the cross member 36 (e.g., crosses three times over the top of the cross member 36), the points assigned to therespective target - By way of illustration, the
weighted line 16 is shown in FIG. 8(a) with thecord 56 crossing once at 70 over the top ofcross member 36. In FIG. 8(b), thecord 56 is shown wrapped around once, or crossing twice at 72 over the top ofcross member 36. Points may be awarded according to the following illustration. When theweighted line 16 lands so that thecord 56 crosses once over thecross member 36 on the first target 20 (FIG. 8(a)), the player is awarded the points assigned to the first target (e.g., three points). When theweighted line 16 lands so that thecord 56 crosses twice over thecross member 36 on the first target 20 (FIG. 8(b)), the player is awarded double the points assigned to the first target (e.g., two times three points, for six total points). - Points may also be awarded when a player throws the
weighted line 16 so that it bridges more than one of thetargets targets cord 56 crosses over, as described above. That is, when thecord 38 crosses once over thetarget targets cord 38 crosses more than once over the target (i.e., it wraps around the target), as previously described. Furthermore, the player may also be awarded additional point(s) for creating the “bridge” between more than onetarget - As an illustration, the
weighted line 16 shown bridging the first andsecond targets cord 56 crosses once at 70 over the top of thefirst target 20 as is therefore awarded the point value assigned to the first target 20 (e.g., three points). Thecord 56 also wrapped once at 72 around thesecond target 21. Therefore, the player is awarded double the point value assigned to the second target 21 (e.g., four points total). The player is also awarded an extra point because theweighted line 16 bridges the first andsecond targets weighted line 16. - In addition, points may be adjusted (i.e., increased or decreased) by events that occur during play of the game. As an illustration, one of the
weighted lines 16 may be thrown so that it contacts a previously thrown weighted line 16 (i.e., already engaging the goal assembly 14). This contact may cause the previously thrownweighted line 16 to be moved (e.g., dislodged or further wrapped around one of the targets). Accordingly, the point value for the previously thrownweighted line 16 that was moved by the later thrownweighted line 16 may be increased (e.g., where it further wraps around the target), or decreased (e.g., where it becomes dislodged from the target). - It is readily apparent that a method for awarding points to the players, such as just described, may be used by parents and/or educators to teach or reinforce math skills. However, the invention is not limited to any particular method for awarding points and other methods for awarding points may also be used, preferably as determined by the players prior to beginning play of the
game 10. In other embodiments the players may not be awarded any points for some throws. By way of illustration, the players may not be awarded any points when theweighted line 16 bridges two cross members, as shown in FIG. 8(c). Yet other embodiments are also contemplated as being within the scope of the invention. - Having herein set forth preferred embodiments of the present invention, it is anticipated that suitable modifications can be made thereto which will nonetheless remain within the scope of the present invention.
Claims (24)
1. A method for playing a game, comprising:
throwing a weighted line toward a goal assembly; and
awarding at least one point if said weighted line contacts said goal assembly.
2. A method as in claim 1 , wherein awarding the at least one point occurs when said weighted line engages at least one target of said goal assembly.
3. A method as in claim 2 , wherein awarding the at least one point occurs when said weighted line bridges more than one target of said goal assembly.
4. A method as in claim 2 , wherein awarding the at least one point increases by a multiple when said weighted line wraps around at least one target of said goal assembly.
5. A method as in claim 1 , further comprising adjusting the at least one point awarded when said weighted line is moved during play of the game.
6. A gaming apparatus, comprising:
a goal assembly; and
a weighted line, said weighted line thrown by a player to contact said goal assembly.
7. The gaming apparatus of claim 6 , wherein said weighted line has a cord and at least one weight attached to said cord.
8. The gaming apparatus of claim 7 , wherein said cord is rope.
9. The gaming apparatus of claim 7 , wherein said cord is elastic.
10. The gaming apparatus of claim 6 , wherein said goal assembly comprises a platform.
11. The gaming apparatus of claim 10 , wherein said platform comprises at least one base member.
12. The gaming apparatus of claim 11 , wherein said at least one base member is hollow.
13. The gaming apparatus of claim 6 , wherein said goal assembly comprises at least one target.
14. The gaming apparatus of claim 13 , wherein said at least one target comprises a cross member.
15. The gaming apparatus of claim 14 , wherein said cross member comprises a rough surface.
16. The gaming apparatus of claim 13 , wherein said at least one target comprises at least one upright member.
17. The gaming apparatus of claim 13 , wherein said at least one target collapses.
18. The gaming apparatus of claim 6 , wherein said goal assembly comprises progressively wider targets.
19. The gaming apparatus of claim 6 , wherein said goal assembly comprises progressively taller targets.
20. The gaming apparatus of claim 6 , wherein said goal assembly comprises a plurality of targets positioned substantially behind one another.
21. The gaming apparatus of claim 6 , wherein said goal assembly is collapsible.
22. The gaming apparatus of claim 6 , further comprising an anchor operatively associated with said goal assembly, said anchor maintaining said goal assembly in a substantially fixed position.
23. A gaming apparatus, comprising:
a weighted line;
target means for receiving said weighted line when said weighted line is thrown toward said target means;
support means for supporting said target means.
24. A gaming apparatus, comprising:
a platform having first and second base members;
at least one U-shaped target having first and second ends and a cross member therebetween, said at least one U-shaped target mounted to said platform by inserting the first end into the first base member and inserting the second end into the second base member; and
a cord having weight on each end thereof, said cord thrown by a player in an attempt to contact the cross member of said at least one U-shaped target.
Priority Applications (1)
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US10/183,257 US20030098545A1 (en) | 2001-11-27 | 2002-06-26 | Gaming apparatus and method for play thereof |
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US33311901P | 2001-11-27 | 2001-11-27 | |
US10/183,257 US20030098545A1 (en) | 2001-11-27 | 2002-06-26 | Gaming apparatus and method for play thereof |
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US20030098545A1 true US20030098545A1 (en) | 2003-05-29 |
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US10/183,257 Abandoned US20030098545A1 (en) | 2001-11-27 | 2002-06-26 | Gaming apparatus and method for play thereof |
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USD892965S1 (en) * | 2019-02-02 | 2020-08-11 | Austin Davis | Firearm barricade shooting and training aid |
US11331552B2 (en) | 2018-05-30 | 2022-05-17 | Omnitool, Inc. | Modular training device |
USD952744S1 (en) | 2021-05-28 | 2022-05-24 | William A. Malvasio | Collapsible ball toss game |
US11752415B2 (en) * | 2019-05-03 | 2023-09-12 | Skywalker Holdings, Llc | Collapsible batting cage system |
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US3701531A (en) * | 1971-02-11 | 1972-10-31 | Jeffrey L Bowers | Elastic projectile and tree-like target |
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Cited By (30)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20040135318A1 (en) * | 2003-01-13 | 2004-07-15 | Long John Michael | Apparatus and method for playing a toss game |
WO2004062737A2 (en) * | 2003-01-13 | 2004-07-29 | Double Long Enterprises, Llc | Apparatus and method for playing a toss game |
US6773015B2 (en) * | 2003-01-13 | 2004-08-10 | Double Long Enterprises, Llc | Apparatus and method for playing a toss game |
WO2004062737A3 (en) * | 2003-01-13 | 2004-10-28 | Double Long Entpr Llc | Apparatus and method for playing a toss game |
US20050017455A1 (en) * | 2003-01-13 | 2005-01-27 | Long John Michael | Method for playing a toss game |
US20040173973A1 (en) * | 2003-03-07 | 2004-09-09 | Eric Kammerer | Sealing ring |
US20050104295A1 (en) * | 2003-11-18 | 2005-05-19 | Buckfield Andrew W. | Yard game that uses balls and rings |
US6988964B2 (en) * | 2003-11-18 | 2006-01-24 | Letter 22, Llc | Yard game that uses balls and rings |
US7198273B1 (en) | 2003-12-19 | 2007-04-03 | William Hicks | Tossing game system and method |
US20050269784A1 (en) * | 2004-06-04 | 2005-12-08 | Peters Vernon D | Yard game apparatus and method |
US20060063615A1 (en) * | 2004-09-17 | 2006-03-23 | Richardson Glen W | Training apparatus for passing a projectile |
US20070035093A1 (en) * | 2005-08-12 | 2007-02-15 | Fuchs Mark D | Equipment system for use in a ball throwing game |
US7328902B1 (en) * | 2005-11-18 | 2008-02-12 | White David W | Target apparatus for bola toss game |
US20070246886A1 (en) * | 2006-04-19 | 2007-10-25 | Hunt Ray M | Tethered ball toss and target game and method of playing same |
US7703771B2 (en) * | 2006-04-19 | 2010-04-27 | Ray M Hunt | Tethered ball toss and target game and method of playing same |
US20080048397A1 (en) * | 2006-08-28 | 2008-02-28 | Mancini Stephen A | Method and apparatus for playing a game |
US20080220913A1 (en) * | 2007-03-07 | 2008-09-11 | Regent Sports Corporation | Ball and ladder game for use in combination with an indoor table game |
US20080248902A1 (en) * | 2007-04-04 | 2008-10-09 | Scott Douglas Pittorf | Hockey stick-handling device |
US20080287224A1 (en) * | 2007-04-04 | 2008-11-20 | Kp Visionaries, Llc | Hockey Stick-Handling Device with Sensor and Effects |
US20100317467A1 (en) * | 2007-11-26 | 2010-12-16 | Freynhofer Hubert Soerensen | Goal for ball games |
US20090278316A1 (en) * | 2008-05-08 | 2009-11-12 | Lamarte Randy | Illuminated game |
US20090322021A1 (en) * | 2008-06-27 | 2009-12-31 | Kp Visionaries, Llc | Hockey Exhibit with Hockey Simulation and Promotional Methods Used in Connection Therewith |
US8162318B1 (en) * | 2010-08-13 | 2012-04-24 | Peterson Kevin W | Article tossing game assembly |
USD667904S1 (en) * | 2011-05-31 | 2012-09-25 | Defrancisci Leonard J | Exercise bar |
US20160325164A1 (en) * | 2015-05-10 | 2016-11-10 | Calvin L Brooks | Game of horseshoes |
US9604111B2 (en) * | 2015-05-10 | 2017-03-28 | Calvin L Brooks | Game of horseshoes |
US11331552B2 (en) | 2018-05-30 | 2022-05-17 | Omnitool, Inc. | Modular training device |
USD892965S1 (en) * | 2019-02-02 | 2020-08-11 | Austin Davis | Firearm barricade shooting and training aid |
US11752415B2 (en) * | 2019-05-03 | 2023-09-12 | Skywalker Holdings, Llc | Collapsible batting cage system |
USD952744S1 (en) | 2021-05-28 | 2022-05-24 | William A. Malvasio | Collapsible ball toss game |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |