DE69817498D1 - Handzeigegerät - Google Patents

Handzeigegerät

Info

Publication number
DE69817498D1
DE69817498D1 DE69817498T DE69817498T DE69817498D1 DE 69817498 D1 DE69817498 D1 DE 69817498D1 DE 69817498 T DE69817498 T DE 69817498T DE 69817498 T DE69817498 T DE 69817498T DE 69817498 D1 DE69817498 D1 DE 69817498D1
Authority
DE
Germany
Prior art keywords
pointing device
hand pointing
hand
pointing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69817498T
Other languages
English (en)
Other versions
DE69817498T2 (de
Inventor
Kenichi Harakawa
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Takenaka Corp
Original Assignee
Takenaka Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Takenaka Corp filed Critical Takenaka Corp
Application granted granted Critical
Publication of DE69817498D1 publication Critical patent/DE69817498D1/de
Publication of DE69817498T2 publication Critical patent/DE69817498T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/107Static hand or arm
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/30Determination of transform parameters for the alignment of images, i.e. image registration
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
DE69817498T 1997-10-29 1998-10-28 Handzeigegerät Expired - Lifetime DE69817498T2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP29678897 1997-10-29
JP29678897A JP3795647B2 (ja) 1997-10-29 1997-10-29 ハンドポインティング装置

Publications (2)

Publication Number Publication Date
DE69817498D1 true DE69817498D1 (de) 2003-10-02
DE69817498T2 DE69817498T2 (de) 2004-06-17

Family

ID=17838146

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69817498T Expired - Lifetime DE69817498T2 (de) 1997-10-29 1998-10-28 Handzeigegerät

Country Status (5)

Country Link
US (1) US6434255B1 (de)
EP (1) EP0913790B1 (de)
JP (1) JP3795647B2 (de)
KR (1) KR100331693B1 (de)
DE (1) DE69817498T2 (de)

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KR100331693B1 (ko) 2002-09-26
KR19990037502A (ko) 1999-05-25
JPH11134089A (ja) 1999-05-21
US6434255B1 (en) 2002-08-13
EP0913790B1 (de) 2003-08-27
DE69817498T2 (de) 2004-06-17
EP0913790A1 (de) 1999-05-06

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